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IChromosome
s.Action
for selecting a shape.IAction
s.PropertyChangeListener
for the dirty property to the
listener list.
PropertyChangeListener
for the dirty property to the
listener list.
PropertyChangeListener
for the dirty property to the
listener list.
PropertyChangeListener
for the file property to the
listener list.
PropertyChangeListener
for the file property to the
listener list.
PropertyChangeListener
for the file property to the
listener list.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
to the listener list.
PropertyChangeListener
for a specific property.
PropertyChangeListener
to the listener list.
PropertyChangeListener
for a specific property.
IAgent
s.Comparator
to order chess actions.boolean
s.double
s.int
s.DefaultNeuralNetwork
s.Color
objects.WheelColor
objects.Color
objects.DescribedTable
.IConnector
s.get
method.
Date
object from the given date and given date
pattern.
Color
object described by the given
String
.
Font
object described by the given
String
.
String
description of the given color.
String
description of the given font.
asString()
flow.
IArgument
object of the correct type.
IArgument
object of the correct type.
IArgument
object of the correct type.
IBinaryAtomicSentence
object of the correct
type.
IBinaryAtomicSentence
object of the correct
type.
IComplexSentenceobject of the correct type.
- create(ISentence, ConnectiveType, ISentence) -
Method in class org.vizzini.ai.logic.SentenceFactory
- Construct an
IComplexSentenceobject of the correct type.
- create(String, ISentence, String, ISentence) -
Method in class org.vizzini.ai.logic.SentenceFactory
- Construct an
IComplexSentenceobject of the correct type.
- create(String, IArgument, String, IArgument) -
Method in class org.vizzini.ai.logic.SentenceFactory
- Construct an
IBinaryAtomicSentence
object of the correct
type.
- create(String, IArgument, OperatorType, IArgument) -
Method in class org.vizzini.ai.logic.SentenceFactory
- Construct an
IBinaryAtomicSentence
object of the correct
type.
- create(String, ISentence, ConnectiveType, ISentence) -
Method in class org.vizzini.ai.logic.SentenceFactory
- Construct an
IComplexSentenceobject of the correct type.
- create(String, int, boolean) -
Method in class org.vizzini.ai.neuralnetwork.LayerFactory
- Create a new
Layer
of the appropriate type.
- create(DBDescriptor) -
Method in class org.vizzini.database.Database
- Create the database tables using the given descriptor.
- create(Properties, int) -
Static method in class org.vizzini.game.AgentFactory
- Create and return the desired agent.
- create(Class, Properties, int) -
Static method in class org.vizzini.game.AgentFactory
- Create and return the desired agent.
- create(Properties, int, String, ITeam) -
Static method in class org.vizzini.game.AgentFactory
- Create and return the desired agent.
- create(Class, Properties, int, String, ITeam, int) -
Static method in class org.vizzini.game.AgentFactory
- Create and return the desired agent.
- create(double, Vector, Vector, double) -
Method in class org.vizzini.math.orbit.OrbitFactory
- Return an orbit instance for the given parameters.
- create(double, double, double, double, double, double, double) -
Method in class org.vizzini.math.orbit.OrbitFactory
- Return an orbit instance for the given parameters.
- create(double, double, double, double, double, double, double, double) -
Method in class org.vizzini.math.orbit.OrbitFactory
- Return an orbit instance for the given parameters.
- create(IArgument) -
Method in class org.vizzini.ui.ai.logic.WrapperFactory
- Create an argument wrapper of the correct type.
- create(ISentence) -
Method in class org.vizzini.ui.ai.logic.WrapperFactory
- Create a sentence wrapper of the correct type.
- create(IFilter) -
Method in class org.vizzini.ui.ai.logic.WrapperFactory
- Create a filter wrapper of the correct type.
- create(ICard, boolean) -
Static method in class org.vizzini.ui.game.cardgame.AbstractCardCenterUI
- Create a card center UI of the proper type.
- createAction(IEnvironment) -
Method in class org.vizzini.example.gin.ui.MouseHumanAgent
- Create the appropriate action.
- createAction(IEnvironment) -
Method in class org.vizzini.ui.game.boardgame.chess.MouseAgent
- Create the appropriate action.
- createAction(IEnvironment) -
Method in class org.vizzini.ui.game.boardgame.MovementMouseAgent
- Create the appropriate action.
- createAction(IEnvironment) -
Method in class org.vizzini.ui.game.boardgame.PlacementMouseAgent
- Create the appropriate action.
- createAgent0() -
Method in class org.vizzini.example.tictactoe.TicTacToeGeneticAlgorithm
- Create agent 0.
- createAgent0() -
Method in class org.vizzini.example.tictactoe.TicTacToeGeneticAlgorithmGP
- Create agent 0.
- createAgent0() -
Method in class org.vizzini.game.boardgame.AbstractGameGeneticAlgorithm
- Create agent 0.
- createAgent1() -
Method in class org.vizzini.example.tictactoe.TicTacToeGeneticAlgorithm
- Create agent 1.
- createAgent1() -
Method in class org.vizzini.example.tictactoe.TicTacToeGeneticAlgorithmGP
- Create agent 1.
- createAgent1() -
Method in class org.vizzini.game.boardgame.AbstractGameGeneticAlgorithm
- Create agent 0.
- createAgents() -
Method in class org.vizzini.ui.game.AbstractGameUIText
- Create the agents for this game.
- createAndPlaceTokenUI(IToken, Class, int, int, int) -
Method in class org.vizzini.ui.game.boardgame.GridBoard3DUISwing
- Create and place a new token user interface component.
- createAndPlaceTokenUI(IToken, int, int) -
Method in class org.vizzini.ui.game.boardgame.GridBoardUISwing
- Create and place a new token user interface component.
- createAppearance(IShape) -
Method in class org.vizzini.ui.graphics.ShapeCanvasJava3D
- Create a new appearance for the given shape.
- createArgumentTypeActionListener() -
Method in class org.vizzini.ui.ai.logic.ArgumentEditor
- Create a new argument type action listener.
- createArrangementUI() -
Method in class org.vizzini.ui.game.boardgame.GridBoard3DUISwing
-
- createArrangementUI() -
Method in interface org.vizzini.ui.game.boardgame.IGridBoard3DUISwing
- Create an arrangement user interface widget.
- createAssociation(IDatabase, JoinData, boolean) -
Static method in class org.vizzini.database.DatabaseFactory
- Create a association.
- createAWTObjectViewer() -
Method in class org.vizzini.ui.graphics.GraphicsUIFactory
- Return a new AWT object viewer.
- createBlank() -
Method in class org.vizzini.ui.game.boardgame.GridBoardUISwing
- Create a blank component.
- createBoards(Color, int, int, int, Arrangement) -
Method in class org.vizzini.ui.game.boardgame.GridBoard3DUISwing
- Create the boards.
- createBranchGroup(IShape) -
Method in class org.vizzini.ui.graphics.ShapeCanvasJava3D
- Return a Java 3D
Node
for the given shape.
- createBufferedImage(JComponent, int, int) -
Method in class org.vizzini.ui.graphics.ImageCreator
- Creates and returns a buffered image into which this has been drawn.
- createButtonPanel() -
Method in class org.vizzini.ui.table.TableStyleChooser
- Create a button panel.
- createCanvas() -
Method in class org.vizzini.ui.graphics.AbstractShapeCanvas
- Create the appropriate canvas.
- createCanvas() -
Method in class org.vizzini.ui.graphics.ShapeCanvasAWT
- Create the appropriate canvas.
- createCanvas() -
Method in class org.vizzini.ui.graphics.ShapeCanvasJava3D
- Create the appropriate canvas.
- createCanvas() -
Method in class org.vizzini.ui.graphics.ShapeCanvasSwing
- Create the appropriate canvas.
- createCastleAction(IChessEnvironment, IChessAdjudicator, IChessAgent, IntegerPosition, IntegerPosition, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Create a castle action for the given parameters.
- createCastleAction(IChessAgent, IChessEnvironment, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAgentSupport
- Create a new castle action using the given parameters.
- createCastleAction(IChessAgent, IChessEnvironment, IntegerPosition, IntegerPosition, boolean) -
Method in class org.vizzini.game.boardgame.chess.ChessAgentSupport
- Create a new castle agent action using the given parameters.
- createChromosome() -
Method in class org.vizzini.ai.geneticalgorithm.AbstractGeneticAlgorithm
- Create a new chromosome.
- createChromosome() -
Method in class org.vizzini.ai.geneticalgorithm.example.CharacterRecognitionGA
- Create a new chromosome.
- createChromosome() -
Method in class org.vizzini.ai.geneticalgorithm.example.PrimeGA
- Create a new chromosome.
- createChromosome() -
Method in class org.vizzini.ai.geneticprogramming.AbstractGeneticAlgorithmGP
- Create a new chromosome.
- createChromosome() -
Method in class org.vizzini.example.tictactoe.TicTacToeGeneticAlgorithm
- Create a new chromosome.
- createCloserRunner() -
Method in class org.vizzini.ui.SplashScreen
- Create a closer runner.
- createColorButton(Color) -
Method in class org.vizzini.tool.colordesigner.ColorPanel
- Create a new color button.
- createColumnDescriptorList(ITableData) -
Method in class org.vizzini.ui.database.DatabaseTablesBean
- Create a list of
ColumnDescriptor
objects from this item's
information.
- createCompleteFunction(Class, int) -
Method in class org.vizzini.ai.geneticprogramming.AbstractFunctionGenerator
- Create a new function and populate its argument nodes.
- createContactPanel(String, String) -
Method in class org.vizzini.ui.AboutDialog
- Create the contact panel.
- createControlPanel() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Create the control panel.
- createDatabase(File) -
Static method in class org.vizzini.database.DatabaseFactory
- Create a database.
- createDatabase(InputStream) -
Static method in class org.vizzini.database.DatabaseFactory
- Create a database.
- createDatabase(Document, boolean) -
Static method in class org.vizzini.database.DatabaseFactory
- Create a database.
- createDatabase(File, boolean) -
Static method in class org.vizzini.database.DatabaseFactory
- Create a database.
- createDatabase(InputStream, boolean) -
Static method in class org.vizzini.database.DatabaseFactory
- Create a database.
- createDescriptionDocumentListener() -
Method in class org.vizzini.ui.ai.logic.SentenceEditor
- Create a new description document listener.
- createDescriptionUI() -
Method in class org.vizzini.ui.game.AgentPanel
- Create the description widget.
- createDocumentUI() -
Method in class org.vizzini.ui.help.HelpDialogSwing
- Create the document pane.
- createDotString() -
Method in class org.vizzini.tool.dependencyanalyzer.DependencyAnalyzer
- Create a dot string from the previously completed analysis.
- createEditMenu(Object) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return an edit menu.
- createEditMenu(Object, boolean) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return an edit menu.
- createEditPanel() -
Method in class org.vizzini.tool.colordesigner.ColorDesigner
- Create a color edit panel.
- createEngine(Properties) -
Method in class org.vizzini.game.AbstractGame
- Create the engine.
- createEnPassantCaptureAction(IChessEnvironment, IChessAdjudicator, IChessAgent, IntegerPosition, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Create an en passant capture action for the given parameters.
- createEnvironmentUI(Properties) -
Method in class org.vizzini.ui.game.GameUISupport
- Create the environment UI.
- createFileMenu(Object) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return a file menu.
- createFileMenu(Object, boolean) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return a file menu.
- createFilterChooser(String) -
Method in class org.vizzini.ui.FilteredTable
- Create a filter chooser widget configured to work with this table.
- createFilterChooser(String, boolean) -
Method in class org.vizzini.ui.FilteredTable
- Create a filter chooser widget configured to work with this table.
- createFitnessCase(double[], int) -
Static method in class org.vizzini.ai.geneticalgorithm.example.CharacterRecognitionTestData
-
- createFitnessCase(double, double) -
Method in class org.vizzini.ai.geneticprogramming.example.CartCentering
- Create a fitness case for the given parameters.
- createFitnessCase(boolean, boolean, boolean) -
Method in class org.vizzini.ai.geneticprogramming.example.CharacterRecognition
- Create a fitness case for the given parameters.
- createFitnessCase(double) -
Method in class org.vizzini.ai.geneticprogramming.example.SymbolicRegression
- Create a fitness case for the given value of x.
- createFitnessCase(boolean, boolean, boolean) -
Method in class org.vizzini.ai.geneticprogramming.example.XOR
- Create a fitness case for the given parameters.
- createFontUI() -
Method in class org.vizzini.ui.text.TextStyleChooser
- Create a font user interface component.
- createGame() -
Method in class org.vizzini.example.tictactoe.TicTacToeGeneticAlgorithmGP
- Create the game.
- createGame() -
Method in class org.vizzini.game.boardgame.AbstractGameGeneticAlgorithm
- Create the game.
- createGame(Properties) -
Method in class org.vizzini.ui.game.GameUISupport
- Create the game.
- createGameState(Properties) -
Method in class org.vizzini.game.AbstractGame
- Create the game state.
- createGameThread(IEngine) -
Method in class org.vizzini.game.AbstractEngine
- Create the internal game thread.
- createGrayPanel() -
Method in class org.vizzini.tool.colordesigner.ColorDesigner
- Create a panel for gray scale colors.
- createHelpMenu(Object) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return a help menu.
- createHelpMenu(Object, boolean) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return a help menu.
- createHyperlinkListener() -
Method in class org.vizzini.ui.help.HelpDialogSwing
- Create a hyperlink listener.
- createImage(String, Arrangement, Markings) -
Method in class org.vizzini.ui.game.boardgame.chess.MoveImager
- Create an image for the given type, and save it to a file.
- createInitialTokens() -
Method in class org.vizzini.game.AbstractEnvironment
- Create the initial tokens from the cached properties.
- createInitialTokens() -
Method in class org.vizzini.game.boardgame.chess.AbstractChessEnvironment
- Create the initial tokens from the cached properties.
- createInputLayer(int, boolean) -
Method in class org.vizzini.ai.neuralnetwork.LayerFactory
- Create a new
Layer
of the appropriate type.
- createInstance(String) -
Static method in class org.vizzini.ui.ResourceProvider
- Create a resource provider instance.
- createInstance(Class, String) -
Static method in class org.vizzini.ui.ResourceProvider
- Create a resource provider instance.
- createJava3DObjectViewer() -
Method in class org.vizzini.ui.graphics.GraphicsUIFactory
- Return a new Java 3D object viewer.
- createJunctionTableData(JunctionData) -
Method in class org.vizzini.database.DBDescriptor
- Create a junction table data object from the given junction data.
- createKey(IEnvironment) -
Method in class org.vizzini.game.search.DefaultTranspositionKeyCreator
-
- createKey(IEnvironment) -
Method in class org.vizzini.game.search.GridBoardTranspositionKeyCreator
-
- createKey(IEnvironment) -
Method in interface org.vizzini.game.search.ITranspositionKeyCreator
- Create a key as a String representation of the given environment.
- createKeyFromTokens(IEnvironment) -
Method in class org.vizzini.game.search.AbstractTranspositionKeyCreator
- Create a transposition table key from the team and token names.
- createLabel(String) -
Static method in class org.vizzini.ui.ApplicationSupport
- Create a properly formatted label for use with an edit field.
- createLabelPaintedUI() -
Method in class org.vizzini.ui.game.boardgame.GridBoard3DUISwing
- Create a label painted user interface widget.
- createLiteralDocumentListener() -
Method in class org.vizzini.ui.ai.logic.ArgumentEditor
- Create a new literal document listener.
- createMagnifyPanel() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Create a panel containing the magnification controls.
- createMagnifyPanel() -
Method in class org.vizzini.ui.graphics.ObjectViewerAWT
- Create a panel containing the magnification controls.
- createMainPanel() -
Method in class org.vizzini.ui.AbstractOptionPane
- Create the main panel which is placed in the message area of the option
pane.
- createMouseListener() -
Method in class org.vizzini.ui.SplashScreen
- Create a mouse listener.
- createMoveAction(IChessEnvironment, IChessAdjudicator, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Create a move action for the given parameters.
- createMoveCaptureAction(IChessEnvironment, IChessAdjudicator, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Create a move capture action for the given parameters.
- createNamespacePredicate(String, String) -
Method in class org.vizzini.util.xml.XMLUtilities
-
- createNameUI(String) -
Method in class org.vizzini.ui.game.AgentPanel
- Create the name widget.
- createNavigationUI() -
Method in class org.vizzini.ui.help.HelpDialogSwing
- Create the navigation pane.
- createNeuralNetworkExemplar() -
Method in class org.vizzini.example.tictactoe.TicTacToeGeneticAlgorithm
- Fill the population with random chromosomes.
- createNewInstance() -
Method in class org.vizzini.ai.geneticprogramming.AbstractNode
- Create a new instance, using this as an exemplar.
- createNewInstance() -
Method in interface org.vizzini.ai.geneticprogramming.INode
- Create a new instance, using this as an exemplar.
- createNewInstance() -
Method in class org.vizzini.ai.geneticprogramming.terminal.ConstantDoubleTerminal
- Create a new instance, using this as an exemplar.
- createNewInstance() -
Method in class org.vizzini.ai.geneticprogramming.terminal.ConstantIntTerminal
- Create a new instance, using this as an exemplar.
- createNewInstanceOfFunctionAt(Class, int) -
Method in class org.vizzini.ai.geneticprogramming.AbstractFunctionGenerator
- Return a new instance of the function at the given index.
- createNewInstanceOfTerminalAt(Class, int) -
Method in class org.vizzini.ai.geneticprogramming.AbstractFunctionGenerator
- Return a new instance of the terminal exemplar at the given index.
- createNewSentence() -
Method in class org.vizzini.ui.ai.logic.BinaryAtomicSentenceEditor
-
- createNewSentence() -
Method in class org.vizzini.ui.ai.logic.ComplexSentenceEditor
-
- createNormalTextColorSetUI() -
Method in class org.vizzini.ui.text.TextStyleChooser
- Create a normal text color set user interface component.
- createObjectViewer(int) -
Method in class org.vizzini.ui.graphics.GraphicsUIFactory
- Return a new object viewer of the given type.
- createOptionsMenu(Object) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return an options menu.
- createOtherPanel() -
Method in class org.vizzini.tool.colordesigner.ColorDesigner
- Create a panel for other colors.
- createOutputLayer(int) -
Method in class org.vizzini.ai.neuralnetwork.LayerFactory
- Create a new
Layer
of the appropriate type.
- createPawnPromotionAction(IChessEnvironment, IChessAdjudicator, IChessAgent, IntegerPosition, IntegerPosition, Class) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Create a pawn promotion action for the given parameters.
- createPawnPromotionCaptureAction(IChessEnvironment, IChessAdjudicator, IChessAgent, IntegerPosition, IntegerPosition, Class) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Create a pawn promotion capture action for the given parameters.
- createPilePanel() -
Method in class org.vizzini.example.gin.ui.EnvironmentUISwing
- Create the pile panel.
- createPopupMenu() -
Method in class org.vizzini.ui.database.TablePanel
- Create the tool bar.
- createPopupMenu() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Create a new popup menu.
- createPopupMenu() -
Method in interface org.vizzini.ui.graphics.IViewerSwing
- Create a new popup menu.
- createPopupMenu() -
Method in class org.vizzini.ui.graphics.ObjectViewerJava3D
- Create a new popup menu.
- createPreviewUI() -
Method in class org.vizzini.ui.text.TextStyleChooser
- Create a preview user interface component.
- createPropertyActionListener() -
Method in class org.vizzini.ui.ai.logic.ArgumentEditor
- Create a new property action listener.
- createRecord(IDatabase, String) -
Static method in class org.vizzini.database.DatabaseFactory
- Create a record.
- createRecord(IDatabase, ITableData) -
Static method in class org.vizzini.database.DatabaseFactory
- Create a record.
- createRecordsFrom(ITableData, ResultSet) -
Method in class org.vizzini.database.Database
- Create
IRecord
objects from the given result set.
- createSceneGraph(SimpleUniverse) -
Method in class org.vizzini.ui.graphics.ShapeCanvasJava3D
- Create the scene graph.
- createSearchDepthUI() -
Method in class org.vizzini.ui.game.AgentPanel
- Create the search depth widget.
- createSelectionTextColorSetUI() -
Method in class org.vizzini.ui.text.TextStyleChooser
- Create a selection text color set user interface component.
- createSentenceListener() -
Method in class org.vizzini.ui.ai.logic.BinaryAtomicSentenceEditor
-
- createSentenceListener() -
Method in class org.vizzini.ui.ai.logic.ComplexSentenceEditor
-
- createSentenceListener() -
Method in class org.vizzini.ui.ai.logic.SentenceEditor
- Create a new sentence property change listener.
- createSentenceListener() -
Method in class org.vizzini.ui.ai.logic.SentencesEditor
- Create a property change listener to update for sentence changes.
- createSentenceTypeActionListener() -
Method in class org.vizzini.ui.ai.logic.SentenceEditor
- Create a new sentence type action listener.
- createShapeCanvas() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Create a new shape canvas of the appropriate type.
- createShapeCanvas() -
Method in class org.vizzini.ui.graphics.ObjectViewerJava3D
- Create a new shape canvas of the appropriate type.
- createShapeCanvas() -
Method in class org.vizzini.ui.graphics.ObjectViewerSwing
- Create a new shape canvas of the appropriate type.
- createShowHintsUI() -
Method in class org.vizzini.ui.game.boardgame.chess.AbstractGridBoardUISwing
- Create a show hints user interface widget.
- createSizeUI() -
Method in class org.vizzini.ui.text.FontChooser
- Create the size user interface.
- createSpectrumPanel() -
Method in class org.vizzini.tool.colordesigner.ColorDesigner
- Create a panel for a color spectrum.
- createStack() -
Method in class org.vizzini.game.action.ActionManager
- Return a new
IStack
object.
- createState() -
Method in class org.vizzini.math.StatefulSupport
- Create the state.
- createState() -
Method in class org.vizzini.ui.game.TokenUISupport.MyStatefulSupport
- Create the state.
- createState() -
Method in class org.vizzini.ui.graphics.shape.AbstractShape
- Create the state.
- createStatefulSupport() -
Method in class org.vizzini.game.simulation.AbstractPhysicalObject
- Create a stateful support object.
- createStatefulSupport() -
Method in class org.vizzini.ui.graphics.shape.AbstractShape
- Create a stateful support object.
- createStatusBar() -
Method in class org.vizzini.example.ant.ui.AntUI
- Create the status bar.
- createStatusBar(int[]) -
Static method in class org.vizzini.ui.ApplicationSupport
- Create the status bar with the given cells.
- createStatusBar() -
Method in class org.vizzini.ui.game.AbstractGameUISwing
- Create the status bar.
- createStatusBar() -
Method in class org.vizzini.ui.game.arcadegame.AbstractArcadeGameUISwing
- Create the status bar.
- createStatusBar() -
Method in class org.vizzini.ui.game.boardgame.chess.AbstractChessGameUISwing
- Create the status bar.
- createStatusBar() -
Method in class org.vizzini.ui.game.cardgame.AbstractCardGameUISwing
- Create the status bar.
- createStatusBar() -
Method in class org.vizzini.ui.game.simulation.AbstractSimulationUISwing
- Create the status bar.
- createStyleUI() -
Method in class org.vizzini.ui.text.FontChooser
- Create the style user interface.
- createSuitUI() -
Method in class org.vizzini.ui.game.cardgame.CardCenterPipsUI
- Create a new SuitUI object.
- createSwingObjectViewer() -
Method in class org.vizzini.ui.graphics.GraphicsUIFactory
- Return a new Swing object viewer.
- createSystemPropertiesPanel(boolean) -
Method in class org.vizzini.ui.AboutDialog
- Create the system properties area.
- createTable(ITableData) -
Method in class org.vizzini.database.Database
- Create a database table using the given table data.
- createTableHeaderStylePanel() -
Method in class org.vizzini.ui.table.TableStyleChooser
- Create the table header font panel.
- createTablePanel(IDatabase, ITableData) -
Method in class org.vizzini.ui.database.DatabaseTablesBean
- Create a table panel.
- createTableStylePanel() -
Method in class org.vizzini.ui.table.TableStyleChooser
- Create the table font panel.
- createTerminal(Class) -
Method in class org.vizzini.ai.geneticprogramming.AbstractFunctionGenerator
- Create a new terminal.
- createToken(IChessAgent) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessEnvironment
- Create a new token.
- createTokenUI(IToken) -
Method in class org.vizzini.example.tictactoe.ui.GridBoardUISwing
- Create a token user interface component for the given token.
- createTokenUI(IToken, Class) -
Method in class org.vizzini.ui.game.boardgame.chess.AbstractGridBoardUISwing
- Create a token user interface component for the given agent.
- createTokenUI(IToken, Class) -
Method in class org.vizzini.ui.game.boardgame.GridBoard3DUISwing
- Create a token user interface component for the given agent.
- createTokenUI(IToken) -
Method in class org.vizzini.ui.game.boardgame.GridBoardUISwing
- Create a token user interface component for the given token.
- createTokenUIFor(IPhysicalObject) -
Method in class org.vizzini.ui.game.simulation.AbstractSimEnvironmentUISwing
- Create a new
ITokenUI
for the given physical object.
- createTokenUIs() -
Method in class org.vizzini.ui.game.boardgame.GridBoardUISwing
- Create the initial token user interface components.
- createToolBar() -
Static method in class org.vizzini.ui.ApplicationSupport
- Create the tool bar.
- createToolBar() -
Method in class org.vizzini.ui.database.TablePanel
- Create the tool bar.
- createTopicUI() -
Method in class org.vizzini.ui.help.HelpDialogSwing
- Create the topic tree component.
- createTopPanel(String, String, Icon) -
Method in class org.vizzini.ui.AboutDialog
- Create the top panel.
- createTranformGroup(IShape, Transform3D, Primitive) -
Method in class org.vizzini.ui.graphics.ShapeCanvasJava3D
- Create a new
TransformGroup
using the given parameters.
- createTransform(IShape) -
Method in class org.vizzini.ui.graphics.ShapeCanvasJava3D
- Create a new
Transform3D
for the given shape.
- createTreeNodeCollection() -
Method in class org.vizzini.ai.geneticprogramming.function.AbstractFunction
- Create a new tree node collection of the appropriate type.
- createTreeNodeCollection() -
Method in class org.vizzini.util.tree.AbstractTreeNode
- Create a new tree node collection of the appropriate type.
- createTreeSelectionListener() -
Method in class org.vizzini.ui.help.HelpDialogSwing
- Create a tree selection listener.
- createTypeUI() -
Method in class org.vizzini.ui.game.AgentPanel
- Create the type widget.
- createTypeUI() -
Method in class org.vizzini.ui.text.FontChooser
- Create the type user interface.
- createUrl(String) -
Method in class org.vizzini.ui.table.SortTableHyperlinkMouseListener
- Create a URL using the given value.
- createViewer(String) -
Method in class org.vizzini.ui.graphics.GraphicsUIFactory
- Return a new object viewer of the given type.
- createViewMenu(Object) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return a view menu.
- createViewMenu(Object, boolean) -
Static method in class org.vizzini.ui.ActionFactory
- Create and return a view menu.
- createWaitRunner(int) -
Method in class org.vizzini.ui.SplashScreen
- Create a wait runner.
- createWheelPanel() -
Method in class org.vizzini.tool.colordesigner.ColorDesigner
- Create a panel for a color wheel.
- createXAdjustmentListener() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Create a X adjustment listener.
- createXAdjustmentListener() -
Method in class org.vizzini.ui.graphics.ObjectViewerJava3D
- Create a X adjustment listener.
- createXAdjustmentListener() -
Method in class org.vizzini.ui.graphics.ObjectViewerSwing
- Create a X adjustment listener.
- createYAdjustmentListener() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Create a Y adjustment listener.
- createYAdjustmentListener() -
Method in class org.vizzini.ui.graphics.ObjectViewerJava3D
- Create a Y adjustment listener.
- createYAdjustmentListener() -
Method in class org.vizzini.ui.graphics.ObjectViewerSwing
- Create a Y adjustment listener.
- createZAdjustmentListener() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Create a Z adjustment listener.
- createZAdjustmentListener() -
Method in class org.vizzini.ui.graphics.ObjectViewerJava3D
- Create a Z adjustment listener.
- createZAdjustmentListener() -
Method in class org.vizzini.ui.graphics.ObjectViewerSwing
- Create a Z adjustment listener.
- cross(Vector) -
Method in class org.vizzini.math.Vector
- Return a new vector which is the cross between the given vectors.
- cross(Vector, boolean) -
Method in class org.vizzini.math.Vector
- Return a new vector which is the cross between this and the given vector.
- CrossoverType - Class in org.vizzini.ai.geneticalgorithm
- Provides a crossover type enumeration class.
- CurrencyCellRenderer - Class in org.vizzini.ui.table
- Provides a table cell renderer for US currency.
- CurrencyCellRenderer() -
Constructor for class org.vizzini.ui.table.CurrencyCellRenderer
- Construct this object.
- CUSTOM_CANCEL_APPLY_OPTION -
Static variable in class org.vizzini.ui.AbstractOptionPane
- Added option type for a custom OK button.
- CUSTOM_CANCEL_OPTION -
Static variable in class org.vizzini.ui.AbstractOptionPane
- Added option type for a custom OK button.
- CUSTOM_OPTION -
Static variable in class org.vizzini.ui.AbstractOptionPane
- Added option type for a custom OK button.
- CYAN -
Static variable in class org.vizzini.ui.WheelColor
- Cyan (blue-green) color constant.
- cycleSleep(long) -
Method in class org.vizzini.game.AbstractEngine
- Sleep for long enough to bring the cycle time up to the minimum.
- Cylinder - Class in org.vizzini.ui.graphics.shape
- Shape class for a simple cylinder.
- Cylinder(int, double, double, double) -
Constructor for class org.vizzini.ui.graphics.shape.Cylinder
- Construct this object with the given parameters.
List
which contains clones of the items in the
given list.
List
which contains clones of the items in the
given list.
TableDescriptor
to provide the columns.DescribedTable
.IDynamicState
.GenericData
s which are derived from the
result of the given query.
GenericData
s which are derived from the
result of the given query.
Comparator
for URLs.IFilter
s to limit the
data in the table.construct
method has returned.
PropertyChangeEvent
to any registered
listeners.
PropertyChangeEvent
to any registered
listeners.
Font
objects.Vector
.
construct
method.
boolean
specified by the given key.
boolean
specified by the given key, or the given
default value if the key is not found.
boolean
specified by the given key.
boolean
specified by the given key, or the given
default value if the key is not found.
Class
specified by the given key.
Class
specified by the given key.
CardCollection
s of flushes.
toString()
method.
int
specified by the given key.
int
specified by the given key, or the given
default value if the key is not found.
int
specified by the given key.
int
specified by the given key, or the given
default value if the key is not found.
IAssociation
s which involve this
object's table.
IAssociation
s which involve this
object's table.
IAssociation
s which involve this
object's table.
IAssociation
s which involve this
object's table.
CardCollection
s of kinds.
CardCollection
s of kinds.
JMenu
's popup menu.
RedoAction
for the given parameters.
RedoAction
for the given parameters.
CardCollection
s of straights.
CardCollection
s of straights.
ITokenUI
type for the given token.
ITokenUI
for the given token.
UndoAction
for the given parameters.
UndoAction
for the given parameters.
IGridBoard
s.IAgent
s.toString()
.
JPopupMenu
owner.JComponent.- ImageCreator() -
Constructor for class org.vizzini.ui.graphics.ImageCreator
- Construct this object.
- IMoveAction - Interface in org.vizzini.game.boardgame.action
- Defines methods required by move grid board actions in the game framework.
- IMPLIES -
Static variable in class org.vizzini.ai.logic.ConnectiveType
-
- incrementCreationCount() -
Method in class org.vizzini.game.boardgame.action.AbstractGridBoardActionPool
- Increment the creation count.
- incrementCurrentFitnessCase() -
Method in class org.vizzini.ai.geneticalgorithm.AbstractContext
- Move to the next fitness case.
- incrementCurrentFitnessCase() -
Method in interface org.vizzini.ai.geneticalgorithm.IContext
- Move to the next fitness case.
- incrementNodesVisited() -
Method in class org.vizzini.game.search.AbstractSearch
- Increment the nodes visited count.
- incrementScore() -
Method in class org.vizzini.game.AbstractAgent
- Increment the score.
- incrementScore() -
Method in interface org.vizzini.game.IAgent
- Increment the score.
- incrementTime() -
Method in class org.vizzini.example.ant.AntContext
- Increment the time state variable.
- incrementTurnNumber() -
Method in class org.vizzini.game.AbstractEnvironment
- Increment the turn number.
- incrementTurnNumber() -
Method in interface org.vizzini.game.IEnvironment
- Increment the turn number.
- incrementTurnNumber() -
Method in class org.vizzini.game.simulation.AbstractSimulationEnvironment
- Increment the turn number.
- incrementX() -
Method in class org.vizzini.example.ant.AntContext
- Increment X.
- incrementY() -
Method in class org.vizzini.example.ant.AntContext
- Increment Y.
- indexes -
Variable in class org.vizzini.ui.table.TableSorter
-
- indexOf(IChromosome) -
Method in class org.vizzini.ai.geneticalgorithm.AbstractPopulation
- Return the index of the given chromosome.
- indexOf(IChromosome) -
Method in interface org.vizzini.ai.geneticalgorithm.IPopulation
- Return the index of the given chromosome.
- indexOf(ILayer) -
Method in class org.vizzini.ai.neuralnetwork.AbstractNeuralNetwork
- Return the index of the given layer.
- indexOf(ILayer) -
Method in interface org.vizzini.ai.neuralnetwork.INeuralNetwork
- Return the index of the given layer.
- indexOf(SentenceEditor) -
Method in class org.vizzini.ui.ai.logic.SentencesEditor
- Return the index of the given sentence editor.
- indexOf(Object) -
Method in class org.vizzini.ui.table.DescribedTableModel
- Return the index of the given data object.
- indexOf(ITreeNode) -
Method in class org.vizzini.util.tree.AbstractTreeNodeCollection
- Return the index of the given node.
- indexOf(ITreeNode) -
Method in class org.vizzini.util.tree.ArrayTreeNodeCollection
- Return the index of the given node.
- indexOf(ITreeNode) -
Method in interface org.vizzini.util.tree.ITreeNodeCollection
- Return the index of the given node.
- indexToCoords(int) -
Method in class org.vizzini.game.boardgame.GridBoardSupport
- Return the coordinates computed from the given index.
- indexToFile(int) -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return the file coordinates computed from the given index.
- indexToFile(int) -
Method in class org.vizzini.game.boardgame.GridBoardSupport
- Return the file coordinates computed from the given index.
- indexToFile(int) -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return the file coordinates computed from the given index.
- indexToLevel(int) -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return the level coordinates computed from the given index.
- indexToLevel(int) -
Method in class org.vizzini.game.boardgame.GridBoardSupport
- Return the level coordinates computed from the given index.
- indexToLevel(int) -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return the level coordinates computed from the given index.
- indexToPosition(int) -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return the position computed from the given index.
- indexToPosition(int) -
Method in class org.vizzini.game.boardgame.GridBoardSupport
- Return the position computed from the given index.
- indexToPosition(int) -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return the position computed from the given index.
- indexToRank(int) -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return the rank coordinates computed from the given index.
- indexToRank(int) -
Method in class org.vizzini.game.boardgame.GridBoardSupport
- Return the rank coordinates computed from the given index.
- indexToRank(int) -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return the rank coordinates computed from the given index.
- INDIGO -
Static variable in class org.vizzini.ui.WheelColor
- Indigo color constant.
- INeuralNetwork - Interface in org.vizzini.ai.neuralnetwork
- Defines methods required by a neural network.
- INFINITY_INT -
Static variable in class org.vizzini.game.Constants
-
- inflate(Element) -
Method in class org.vizzini.database.BaseDatabaseData
- Inflate this object from the given XML element.
- inflate(Element) -
Method in class org.vizzini.database.ColumnData
- Inflate this object from the given XML element.
- inflate(Element) -
Method in class org.vizzini.database.DBDescriptor
- Inflate this object from the given XML element.
- inflate(Element) -
Method in class org.vizzini.database.JoinData
- Inflate this object from the given XML element.
- inflate(Element) -
Method in class org.vizzini.database.JunctionData
- Inflate this object from the given XML element.
- inflate(Element) -
Method in class org.vizzini.database.TableData
- Inflate this object using the given XML element.
- init(IPopulation) -
Method in class org.vizzini.ai.geneticalgorithm.AbstractSelector
- Initialize this selector from the given population.
- init(IPopulation) -
Method in class org.vizzini.ai.geneticalgorithm.FitnessProportionalSelector
- Initialize this selector from the given population.
- init(IPopulation) -
Method in interface org.vizzini.ai.geneticalgorithm.ISelector
- Initialize this selector from the given population.
- init(int) -
Method in class org.vizzini.ai.neuralnetwork.layer.AbstractFunctionLayer
- Initialize using the given parameters.
- init(int) -
Method in class org.vizzini.ai.neuralnetwork.layer.AbstractLayer
- Initialize using the given parameters.
- init(Document) -
Method in class org.vizzini.database.DBDescriptor
- Construct this object from the given file.
- init() -
Method in class org.vizzini.example.ant.ui.AntUI
- Initialize this applet.
- init() -
Method in class org.vizzini.example.pong.ui.EnvironmentUISwing
- Initialize.
- init(int) -
Method in class org.vizzini.game.cardgame.PokerDeck
- Initialize the deck with the standard cards.
- init(String, boolean, boolean) -
Method in class org.vizzini.tool.colordesigner.ColorPanel
- Construct this object.
- init() -
Method in class org.vizzini.ui.AbstractApp
- Initialize.
- init(Component, String) -
Method in class org.vizzini.ui.AbstractOptionPane
- Initialize this option pane.
- init(List, boolean) -
Method in class org.vizzini.ui.ai.logic.FilterChooser
- Initialize.
- init() -
Method in class org.vizzini.ui.database.DatabaseTablesBean
- Initialize this object.
- init() -
Method in class org.vizzini.ui.database.DatabaseUI
- Initialize this object.
- init() -
Method in class org.vizzini.ui.game.AbstractEnvironmentUISwing
- Initialize.
- init() -
Method in class org.vizzini.ui.game.AbstractGameUISwing
- Initialize this applet.
- init() -
Method in class org.vizzini.ui.game.AbstractGameUIText
- Initialize this applet.
- init() -
Method in class org.vizzini.ui.game.boardgame.chess.AbstractChessGameUISwing
- Initialize.
- init() -
Method in class org.vizzini.ui.game.GameUISupport
- Initialize this applet.
- init() -
Method in interface org.vizzini.ui.game.IGameUI
- Initialize this applet.
- init() -
Method in class org.vizzini.ui.ItemAwareMenu
- Initialize this menu.
- init() -
Method in class org.vizzini.ui.MenuButton
- Initialize.
- initCard(String, int, ISuit) -
Method in class org.vizzini.game.cardgame.PokerDeck
- Create and add a card with the given parameters.
- initCards(String, int) -
Method in class org.vizzini.game.cardgame.PokerDeck
- Create cards for each suit with the given parameters.
- initialize() -
Method in class org.vizzini.example.ant.AntContext
- Initialize the state of the context.
- initializeOptionStrings() -
Static method in class org.vizzini.ui.AbstractOptionPane
- Initialize the option strings.
- initPoints(double, double, double, Vector[], double[]) -
Method in class org.vizzini.ui.game.boardgame.chess.PieceShape
- Initialize the points of this shape.
- initPoints(double, double, double, Vector[], double[], double[], double[]) -
Method in class org.vizzini.ui.graphics.shape.ExtrudedShape
- Calculate the points from the given description of an extruded object.
- initPoints(List) -
Method in class org.vizzini.ui.graphics.shape.PolygonShape
- Initialize this polygon with the given points.
- INode - Interface in org.vizzini.ai.geneticprogramming
- Defines methods required by a node in genetic programming.
- INPUT_LAYER_NAME -
Static variable in class org.vizzini.ai.neuralnetwork.LayerFactory
- Input layer name.
- InputLayer - Class in org.vizzini.ai.neuralnetwork.layer
- Provides an input layer for a neural network.
- InputLayer() -
Constructor for class org.vizzini.ai.neuralnetwork.layer.InputLayer
- Construct this object.
- InputLayer(String, int) -
Constructor for class org.vizzini.ai.neuralnetwork.layer.InputLayer
- Construct this object with the given parameters.
- InputLayer(String, int, boolean) -
Constructor for class org.vizzini.ai.neuralnetwork.layer.InputLayer
- Construct this object with the given parameters.
- InputTerminal - Class in org.vizzini.ai.geneticprogramming.terminal
- Provides a state variable terminal in genetic programming.
- InputTerminal(String, Class) -
Constructor for class org.vizzini.ai.geneticprogramming.terminal.InputTerminal
- Construct this object with the given parameter.
- insert() -
Method in interface org.vizzini.database.IRecord
- Insert this object into the database.
- insert() -
Method in class org.vizzini.database.Record
- Insert this object into the database.
- insert(ITreeNode, int) -
Method in class org.vizzini.util.tree.AbstractTreeNode
- Removes treeNode from its present parent (if it has a parent), sets the
child's parent to this node, and then adds the child to this node's child
array at index childIndex.
- insert(ITreeNode, int) -
Method in interface org.vizzini.util.tree.ITreeNode
- Removes treeNode from its present parent (if it has a parent), sets the
child's parent to this node, and then adds the child to this node's child
array at index childIndex.
- insertIntoPopupMenu(Action, int) -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Insert the given action into the popup menu at the given index.
- insertIntoPopupMenu(JMenuItem, int) -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Insert the given menu item into the popup menu at the given index.
- insertIntoPopupMenu(Action, int) -
Method in interface org.vizzini.ui.IJPopupMenuOwner
- Insert the given action into the popup menu at the given index.
- insertIntoPopupMenu(JMenuItem, int) -
Method in interface org.vizzini.ui.IJPopupMenuOwner
- Insert the given menu item into the popup menu at the given index.
- IntegerPosition - Class in org.vizzini.game
- Provides functionality for a position which represents 2D or 3D coordinates
as integers in the game framework.
- interrupt() -
Method in class org.vizzini.ui.SwingWorker
- A new method that interrupts the worker thread.
- intersectionParameters(Vector, Vector) -
Method in class org.vizzini.math.Ellipsoid
- Return the intersection parameter(s) of the line described by the input
vectors.
- intersectionParameters(Vector, Vector, boolean, boolean) -
Method in class org.vizzini.math.Ellipsoid
- Return the intersection parameter(s) of the line described by the input
vectors.
- intersections(Ellipsoid) -
Method in class org.vizzini.math.Ellipsoid
- Return the intersection point(s) of the given ellipsoid and this.
- intersections(Vector, Vector) -
Method in class org.vizzini.math.Ellipsoid
- Return the intersection point(s) of the line described by the input
vectors.
- intersections(Vector, Vector, boolean, boolean) -
Method in class org.vizzini.math.Ellipsoid
- Return the intersection point(s) of the line described by the input
vectors.
- intersects(Ellipsoid) -
Method in class org.vizzini.math.Ellipsoid
- Return true if the given ellipsoid intersects this.
- intersects(Vector, Vector) -
Method in class org.vizzini.math.Ellipsoid
- Return true if the line described by the parameters intersects this
ellipsoid.
- intValue() -
Method in class org.vizzini.util.AbstractEnumeratedType
- Return the integer value of this type.
- intValue() -
Method in interface org.vizzini.util.IEnumeratedType
- Return the integer value of this type.
- INVALID_ID -
Static variable in interface org.vizzini.database.IRecord
-
- invokeAction(IAction) -
Method in class org.vizzini.game.action.ActionManager
- Invoke an action and add it to the history.
- invokeCallback(Object, Method, ActionEvent) -
Method in class org.vizzini.ui.ActionManager.CallbackAction
- Invoke the given method on the given target.
- IODE - Interface in org.vizzini.math.ode
- Defines methods required by ordinary differential equations in the game
framework.
- IODESolver - Interface in org.vizzini.math.ode
- Defines methods required by ordinary differential equation solvers in the
game framework.
- IOrbit - Interface in org.vizzini.math.orbit
- Defines methods required by orbits.
- IOSXApp - Interface in org.vizzini.ui
- Defines methods required by Mac OS X apps, used by
OSXAdapter
. - IPawn - Interface in org.vizzini.game.boardgame.chess
- Defines methods required by a Pawn in the 3D chess framework.
- IPhysicalObject - Interface in org.vizzini.game.simulation
- Defines methods required by a physical object.
- IPhysicalObjectUI - Interface in org.vizzini.ui.game.simulation
- Defines methods required by a physical object user interface.
- IPopulation - Interface in org.vizzini.ai.geneticalgorithm
- Defines methods required by a collection which holds
IChromosome
s. - IPosition - Interface in org.vizzini.game
- Defines methods required by positions in the game framework.
- IPropertyChangeSupport - Interface in org.vizzini.util.event
- Defines methods needed by classes which use a
PropertyChangeSupport
instance. - IQueen - Interface in org.vizzini.game.boardgame.chess
- Defines methods required by a Queen in the 3D chess framework.
- IRecord - Interface in org.vizzini.database
- Provides a generic data object which can be stored in a database.
- IRedo - Interface in org.vizzini.game.action
- Defines methods required by redo actions in the game framework.
- IRON -
Static variable in class org.vizzini.ui.WheelColor
- Iron color constant.
- IRook - Interface in org.vizzini.game.boardgame.chess
- Defines methods required by a Rook in the 3D chess framework.
- is3D() -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return true if this is using 3D coordinates.
- is3D() -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return true if this is using 3D coordinates.
- isActionApproved() -
Method in class org.vizzini.ui.AbstractOptionPane
- Return true if the dialog was approved.
- isActionHistoryUsed() -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
-
- isActionHistoryUsed() -
Method in class org.vizzini.game.boardgame.chess.SearchChessAgent
-
- isActionHistoryUsed() -
Method in interface org.vizzini.game.boardgame.IGridBoard
-
- isActionLegal(IEnvironment, IAction) -
Method in class org.vizzini.example.gin.Adjudicator
- Return true if the given action is legal in the given environment.
- isActionLegal(IEnvironment, IAction) -
Method in class org.vizzini.example.pong.Adjudicator
- Return true if the given action is legal in the given environment.
- isActionLegal(IEnvironment, IAction) -
Method in class org.vizzini.example.qubic.Adjudicator
- Return true if the given action is legal in the given environment.
- isActionLegal(IEnvironment, IAction) -
Method in class org.vizzini.example.tictactoe.Adjudicator
- Return true if the given action is legal in the given environment.
- isActionLegal(IEnvironment, IAction) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isActionLegal(IEnvironment, IAction) -
Method in class org.vizzini.game.DefaultAdjudicator
- Return true if the given action is legal in the given environment.
- isActionLegal(IEnvironment, IAction) -
Method in interface org.vizzini.game.IAdjudicator
- Return true if the given action is legal in the given environment.
- isActionLegal0(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isActive() -
Method in class org.vizzini.ui.help.HelpDialogSwing.MyTreeSelectionListener
-
- isAlternatingRowColors() -
Method in class org.vizzini.ui.SortTable
-
- isAnt(int, int) -
Method in class org.vizzini.example.ant.Grid
- Return true if the cell at the given coordinates contains the ant.
- isApplet() -
Method in class org.vizzini.util.SystemUtilities
- Return true if this is running in an applet environment.
- isApplication() -
Method in class org.vizzini.util.SystemUtilities
- Return true if this is running in an application environment.
- isArrangement(Arrangement) -
Method in class org.vizzini.ui.game.boardgame.GridBoard3DUISwing
- Return true if the given arrangement matches the current setting.
- isAttackPosition(IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IPawn
- Return true if the given position is an attack move for this.
- isAttackPosition(IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.standardtoken.Pawn
- Return true if the given position is an attack move for this.
- isAudioOn() -
Method in class org.vizzini.ui.game.AbstractEnvironmentUISwing
- Return true if audio is on.
- isAudioOn() -
Method in class org.vizzini.ui.game.AbstractEnvironmentUIText
- Return true if audio is on.
- isAudioOn() -
Method in class org.vizzini.ui.game.AbstractGameUISwing
- Return true if audio is on.
- isAudioOn() -
Method in class org.vizzini.ui.game.EnvironmentUISupport
- Return true if audio is on.
- isAudioOn() -
Method in interface org.vizzini.ui.game.IEnvironmentUI
- Return true if audio is on.
- isBiasNodeUsed() -
Method in class org.vizzini.ai.neuralnetwork.layer.AbstractFunctionLayer
-
- isBounced() -
Method in class org.vizzini.example.pong.Ball
- Return true if this has bounced.
- isBounced(Rectangle) -
Method in class org.vizzini.example.pong.Ball
- Return true if the ball should bounce.
- isBounced(Paddle) -
Method in class org.vizzini.example.pong.Ball
- Return true if the ball should bounce off the given paddle.
- isBusy() -
Method in class org.vizzini.game.AbstractComputerAgent
- Return true if this is busy.
- isBusy() -
Method in interface org.vizzini.game.IComputerAgent
- Return true if this is busy.
- isBusy() -
Method in class org.vizzini.util.event.BusyEvent
- Return true if busy.
- IScaler - Interface in org.vizzini.math
- Defines methods required by classes which scale numbers between two ranges.
- isCaptureActionLegal0(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isCastleActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given castle agent action is legal in the given
environment.
- isCastleActionLegal(IChessEnvironment, CastleAction) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given castle agent action is legal in the given
environment.
- isCastleActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition, IntegerPosition, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isCastlingAllowed() -
Method in class org.vizzini.game.boardgame.chess.AbstractChessEnvironment
- Return true if this environment allows castling.
- isCastlingAllowed() -
Method in interface org.vizzini.game.boardgame.chess.IChessEnvironment
- Return true if this environment allows castling.
- isCellEditable(int, int) -
Method in class org.vizzini.ui.table.DescribedTableModel
- Return true if the given cell is editable.
- isCellEditable(int, int) -
Method in class org.vizzini.ui.table.TableMap
-
- isCheckingState() -
Static method in class org.vizzini.ai.geneticprogramming.function.AbstractFunction
-
- isChild(ISentence) -
Method in class org.vizzini.ai.logic.AbstractComplexSentence
- Return true if the given sentence is a child of this.
- isChild(ISentence) -
Method in interface org.vizzini.ai.logic.IComplexSentence
- Return true if the given sentence is a child of this.
- isChildAllowed() -
Method in class org.vizzini.util.tree.AbstractTreeNode
- Returns true if this node is allowed to have children.
- isChildAllowed() -
Method in interface org.vizzini.util.tree.ITreeNode
- Returns true if this node is allowed to have children.
- isCircularOrbit(double) -
Method in class org.vizzini.math.orbit.OrbitMechanic
- Return true if the given eccentricity indicates a circular orbit.
- isColumnEditable(int) -
Method in class org.vizzini.ui.table.TableDescriptor
- Return true if the given column is editable.
- isColumnSortedAscending(JTable, int) -
Method in class org.vizzini.ui.table.TableSorter
- Answer true if the given column is sorted in ascending order.
- isConcedeAvailable() -
Method in class org.vizzini.ui.game.AbstractGameUISwing
- Return true if the Concede action is available.
- isConcedeAvailable() -
Method in class org.vizzini.ui.game.simulation.AbstractSimulationUISwing
- Return true if the Concede action is available.
- isConnected(int, int) -
Method in class org.vizzini.ai.neuralnetwork.AbstractNeuralNetwork
- Return true if this network has a connector from the given layer to the
given layer.
- isConnected(ILayer, ILayer) -
Method in class org.vizzini.ai.neuralnetwork.AbstractNeuralNetwork
- Return true if this network has a connector from the given layer to the
given layer.
- isConnected(int, int) -
Method in interface org.vizzini.ai.neuralnetwork.INeuralNetwork
- Return true if this network has a connector from the given layer to the
given layer.
- isConnected(ILayer, ILayer) -
Method in interface org.vizzini.ai.neuralnetwork.INeuralNetwork
- Return true if this network has a connector from the given layer to the
given layer.
- IScoreListener - Interface in org.vizzini.game.event
- Defines methods required by score listeners.
- isDateAppended() -
Method in class org.vizzini.ui.graphics.ImageCreator
- Return true if the date/time should be appended to the filename.
- isDirty() -
Method in class org.vizzini.ai.geneticalgorithm.ChromosomeNeuralNetwork
- Return true if this chromosome is out of sync with the neural network.
- isDirty() -
Method in class org.vizzini.ui.AbstractOptionPane
- Answer true if data was changed in the dialog.
- isDirty() -
Method in class org.vizzini.ui.ColorButton
-
- isDirty() -
Method in class org.vizzini.ui.ColorChooser
-
- isDirty() -
Method in class org.vizzini.ui.table.TableStyleChooser
-
- isDirty() -
Method in class org.vizzini.ui.table.VisibleColumnsPanel
-
- isDirty() -
Method in class org.vizzini.ui.text.FontChooser
-
- isDirty() -
Method in class org.vizzini.ui.text.TextColorSetChooser
-
- isDirty() -
Method in class org.vizzini.ui.text.TextStyleChooser
-
- isDirty() -
Method in class org.vizzini.util.AbstractDocument
- Return the flag indicating if this document has changed since the last
save.
- isDirty() -
Method in class org.vizzini.util.DocumentSupport
- Return the flag indicating if this document has changed since the last
save.
- isDirty() -
Method in interface org.vizzini.util.IDocument
- Return the flag indicating if this document has changed since the last
save.
- isDoubleFirstMove() -
Static method in class org.vizzini.game.boardgame.chess.standardtoken.Pawn
-
- isDuplicateAllowed() -
Method in class org.vizzini.ai.geneticalgorithm.AbstractGeneticAlgorithm
- Return true if duplicate chromosomes are allowed.
- ISearch - Interface in org.vizzini.game.search
- Defines methods required by search algorithms.
- ISearchAgent - Interface in org.vizzini.game
- Defines methods required by computer agents which uses an AI search algorithm
to determine the best action.
- isEditable() -
Method in class org.vizzini.database.BaseDatabaseData
- Return true if this is editable.
- isEditable() -
Method in interface org.vizzini.database.ITableData
- Return true if this is editable.
- isEditable() -
Method in class org.vizzini.ui.table.ColumnDescriptor
- Return true if this column is editable.
- isEditMode() -
Method in class org.vizzini.ui.database.AbstractAssociateDialog
-
- isEditMode() -
Method in class org.vizzini.ui.database.TablePanel
-
- isEditMode() -
Method in class org.vizzini.ui.table.DescribedTableModel
- Return true if this is in edit mode.
- ISelector - Interface in org.vizzini.ai.geneticalgorithm
- Defines methods required by a chromosome selector in a genetic algorithm.
- isEllipticOrbit(double) -
Method in class org.vizzini.math.orbit.OrbitMechanic
- Return true if the given eccentricity indicates an elliptic orbit.
- isEmpty() -
Method in class org.vizzini.ai.geneticalgorithm.AbstractPopulation
- Return true if this is empty.
- isEmpty() -
Method in interface org.vizzini.ai.geneticalgorithm.IPopulation
- Return true if this is empty.
- isEmpty() -
Method in class org.vizzini.ai.neuralnetwork.ConnectorCollection
- Return true if this collection is empty.
- isEmpty(int, int) -
Method in class org.vizzini.example.ant.Grid
- Return true if the cell at the given coordinates is empty.
- isEmpty() -
Method in class org.vizzini.game.TokenArrayCollection
- Return true if this is empty.
- isEmpty() -
Method in class org.vizzini.ui.graphics.ShapeGroup
- Return true if this is empty.
- isEmpty() -
Method in class org.vizzini.ui.graphics.ShapeSortList
- Return true if this is empty.
- isEmpty() -
Method in class org.vizzini.util.AbstractList
- Return true if this is empty.
- isEmpty() -
Method in class org.vizzini.util.AbstractMap
- Return true if this is empty.
- isEmpty() -
Method in interface org.vizzini.util.IStack
- Return true if this collection is empty.
- isEmpty() -
Method in class org.vizzini.util.LinkedListStack
- Return true if this collection is empty.
- isEmpty() -
Method in class org.vizzini.util.Queue
- Return true if this collection is empty.
- isEmpty() -
Method in class org.vizzini.util.Stack
- Return true if this collection is empty.
- isEmpty() -
Method in class org.vizzini.util.tree.AbstractTreeNodeCollection
- Return true if this is empty.
- isEmpty() -
Method in class org.vizzini.util.tree.ArrayTreeNodeCollection
- Return true if this is empty.
- isEmpty() -
Method in interface org.vizzini.util.tree.ITreeNodeCollection
- Return true if this is empty.
- isEnPassantCaptureActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isEnPassantCaptureActionLegal(IChessEnvironment, EnPassantCaptureAction) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isEnPassantCaptureActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isEnPassantCaptureAllowed() -
Method in class org.vizzini.game.boardgame.chess.AbstractChessEnvironment
- Return true if this environment allows en passant capture.
- isEnPassantCaptureAllowed() -
Method in interface org.vizzini.game.boardgame.chess.IChessEnvironment
- Return true if this environment allows en passant capture.
- isEnPassantPositions(IChessEnvironment, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given positions are correct for en passant capture.
- ISentence - Interface in org.vizzini.ai.logic
- Defines methods required by sentences in the logic system.
- ISentenceEditor - Interface in org.vizzini.ui.ai.logic
- Defines methods required by sentence editors in the logic system.
- ISentenceWrapper - Interface in org.vizzini.ui.ai.logic
- Defines methods required by sentence wrappers in the logic system.
- isEnumerated() -
Method in class org.vizzini.database.ColumnData
- Return true if this is enumerated.
- isEnumerated() -
Method in class org.vizzini.ui.table.ColumnDescriptor
- Return true if this column is enumerated.
- isExpanded() -
Method in class org.vizzini.ui.game.cardgame.CardCollectionUI
- Return the expanded flag.
- isFaceUp() -
Method in class org.vizzini.ui.game.cardgame.AbstractCardCenterUI
- Return true if this is face up.
- isFileAssociated() -
Method in class org.vizzini.util.AbstractDocument
- Return true if this document has an associated
File
.
- isFileAssociated() -
Method in class org.vizzini.util.DocumentSupport
- Return true if this document has an associated
File
.
- isFileAssociated() -
Method in interface org.vizzini.util.IDocument
- Return true if this document has an associated
File
.
- isFiringChanges() -
Method in class org.vizzini.util.event.AbstractManager
- Return true if this is set to fire change events.
- isFiringChecks() -
Method in class org.vizzini.game.boardgame.chess.AbstractChessEnvironment
- Return true if this is set to fire check events.
- isFiringChecks() -
Method in class org.vizzini.game.boardgame.chess.event.CheckManager
- Return true if this is set to fire check events.
- isFiringChecks() -
Method in interface org.vizzini.game.boardgame.chess.IChessEnvironment
- Return true if this is set to fire check events.
- isFiringGameChanges() -
Method in class org.vizzini.game.AbstractEngine
- Return true if this is set to fire game change events.
- isFiringGameChanges() -
Method in interface org.vizzini.game.IEngine
- Return true if this is set to fire game change events.
- isFiringPositionChanges() -
Static method in class org.vizzini.game.AbstractToken
-
- isFiringStateChanges() -
Method in class org.vizzini.game.AbstractEnvironment
- Return true if this is set to fire state change events.
- isFiringStateChanges() -
Method in interface org.vizzini.game.IEnvironment
- Return true if this is set to fire state change events.
- isFitnessUnknown() -
Method in class org.vizzini.ai.geneticalgorithm.AbstractChromosome
- Return true if the fitness is unknown.
- isFitnessUnknown() -
Method in interface org.vizzini.ai.geneticalgorithm.IChromosome
- Return true if the fitness is unknown.
- isFood(int, int) -
Method in class org.vizzini.example.ant.Grid
- Return true if the cell at the given coordinates contains food.
- isFoodAhead(IContext) -
Method in class org.vizzini.example.ant.IfFoodAheadFunction
- Return true if there is food ahead of the ant.
- isFootprint(int, int) -
Method in class org.vizzini.example.ant.Grid
- Return true if the cell at the given coordinates contains a footprint.
- isForward() -
Method in class org.vizzini.database.Association
- Return the forward flag.
- isForward() -
Method in interface org.vizzini.database.IAssociation
- Return the forward flag.
- isGameOver(IEnvironment) -
Method in class org.vizzini.example.gin.Adjudicator
- Return true if one of the agents has won, or there are no more open
positions.
- isGameOver(IEnvironment) -
Method in class org.vizzini.example.pong.Adjudicator
- Return true if the given environment represents a completed game.
- isGameOver(IEnvironment) -
Method in class org.vizzini.example.qubic.Adjudicator
- Return true if one of the agents has won, or there are no more open
positions.
- isGameOver(IEnvironment) -
Method in class org.vizzini.example.tictactoe.Adjudicator
- Return true if one of the agents has won, or there are no more open
positions.
- isGameOver() -
Method in class org.vizzini.game.AbstractEngine
- Return true if the game is over.
- isGameOver(IEnvironment) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if one of the agents has won.
- isGameOver(IEnvironment) -
Method in class org.vizzini.game.DefaultAdjudicator
- Return true if the given environment represents a completed game.
- isGameOver() -
Method in class org.vizzini.game.event.GameEvent
- Return true if the game is over.
- isGameOver(IEnvironment) -
Method in interface org.vizzini.game.IAdjudicator
- Return true if the given environment represents a completed game.
- isGameOver() -
Method in interface org.vizzini.game.IEngine
- Return true if the game is over.
- isGin(IAgent, Collection) -
Method in class org.vizzini.example.gin.Adjudicator
- Return true if the given collection is a Gin.
- isGoal(IEnvironment) -
Method in class org.vizzini.example.gin.Adjudicator
- Return true if one of the agents has won.
- isGoal(IEnvironment) -
Method in class org.vizzini.example.pong.Adjudicator
- Return true if one of the agents has won.
- isGoal(IEnvironment) -
Method in class org.vizzini.example.qubic.Adjudicator
- Return true if one of the agents has won.
- isGoal(IEnvironment) -
Method in class org.vizzini.example.tictactoe.Adjudicator
- Return true if one of the agents has won.
- isGoal(IEnvironment) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if one of the agents has won.
- isGoal(IEnvironment) -
Method in class org.vizzini.game.DefaultAdjudicator
- Return true if one of the agents has won.
- isGoal(IEnvironment) -
Method in interface org.vizzini.game.IAdjudicator
- Return true if one of the agents has won.
- IShape - Interface in org.vizzini.ui.graphics
- Defines methods required by 3D shapes.
- IShapeCanvas - Interface in org.vizzini.ui.graphics
- Provides a canvas for drawing 3D shapes.
- isHighDetail() -
Method in class org.vizzini.tool.dependencyanalyzer.DependencyAnalyzer
-
- isHintMode() -
Method in class org.vizzini.ui.game.boardgame.chess.AbstractGridBoardUISwing
- Return true if we're in hint mode.
- isHistoryEmpty() -
Method in class org.vizzini.game.action.ActionManager
- Return true if the history list is empty.
- isHyperbolicOrbit(double) -
Method in class org.vizzini.math.orbit.OrbitMechanic
- Return true if the given eccentricity indicates a hyperbolic orbit.
- ISimEnvironmentUI - Interface in org.vizzini.ui.game.simulation
- Defines methods required by a simulation environment user interface.
- ISimulationEnvironment - Interface in org.vizzini.game.simulation
- Defines methods required by a simulation environment.
- ISimulationUI - Interface in org.vizzini.ui.game.simulation
- Defines methods required by a simulation game user interface.
- isInCheck(IChessEnvironment, IChessAgent) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent's King is in check.
- isInCheck(IChessEnvironment, IChessAgent) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given agent's King is in check.
- isInCheckmate(IChessEnvironment, IChessAgent) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent's King is in checkmate.
- isInCheckmate(IChessEnvironment, IChessAgent) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given agent's King is in checkmate.
- isInFrontOf(IShape) -
Method in class org.vizzini.ui.graphics.shape.AbstractShape
- Return true if the given shape is in front of this.
- isInitialPosition(Class, ITeam, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessEnvironment
- Return true if the given coordinates are the initial position for a Pawn.
- isInitialPosition(Class, ITeam, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessEnvironment
- Return true if the given coordinates are the initial position for a token
of the given class.
- isInPawnPromotionRange(IChessEnvironment, IntegerPosition, boolean) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given position is in pawn promotion range for the
given board and team.
- isInPawnPromotionRange(IChessEnvironment, IntegerPosition, boolean) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given position is in pawn promotion range for the
given board and team.
- isInPromotionRange(IChessEnvironment, IntegerPosition, boolean) -
Static method in class org.vizzini.game.boardgame.chess.standardtoken.Pawn
- Return true if this is in promotion range.
- isJava3DAvailable() -
Method in class org.vizzini.util.SystemUtilities
- Return true if Java 3D is available.
- isJunction() -
Method in class org.vizzini.database.Association
- Return true if my join data represents a junction.
- isJunction() -
Method in interface org.vizzini.database.IAssociation
- Return true if my join data represents a junction.
- isKingsSide(IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessEnvironment
- Return true if the given Rook position is King's side.
- isLabelPainted() -
Method in class org.vizzini.ui.game.boardgame.AbstractGridBoardUISwing
- Return true if the label painted flag is true.
- isLabelPainted() -
Method in class org.vizzini.ui.game.boardgame.BoardShape
- Return true if the label painted flag is true.
- isLabelPainted() -
Method in interface org.vizzini.ui.game.boardgame.IGridBoardUISwing
- Return true if the label painted flag is true.
- isLeaf() -
Method in class org.vizzini.util.tree.AbstractTreeNode
- Returns true if this node has no children.
- isLeaf() -
Method in interface org.vizzini.util.tree.ITreeNode
- Returns true if this node has no children.
- isLeftRequired() -
Method in class org.vizzini.ai.logic.AbstractComplexSentence
- Return true if the left sentence is required.
- isLeftRequired() -
Method in class org.vizzini.ai.logic.ComplexSentenceNOT
- Return true if the left sentence is required.
- isLeftToRight(Component) -
Static method in class org.vizzini.ui.MenuButton
-
- isLightSource() -
Method in class org.vizzini.game.simulation.AbstractPhysicalObject
-
- isLightSource() -
Method in interface org.vizzini.game.simulation.IPhysicalObject
-
- isLightSource() -
Method in interface org.vizzini.ui.graphics.IShape
-
- isLightSource() -
Method in class org.vizzini.ui.graphics.shape.AbstractShape
-
- isLinuxPlatform() -
Method in class org.vizzini.util.SystemUtilities
- Return true if this application is running on a Linux OS.
- isMacApp() -
Static method in class org.vizzini.ui.ActionManager
- Return true if this is a Macintosh app in the sense used by this class.
- isMacPlatform() -
Method in class org.vizzini.util.SystemUtilities
- Return true if this application is running on a Macintosh OS.
- isMagnifyLayoutHorizontal() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
- Return true if the magnify panel layout should be horizontal.
- isMoveActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isMoveActionLegal(IChessEnvironment, MoveAction) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isMoveActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isMoveCaptureActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isMoveCaptureActionLegal(IChessEnvironment, MoveCaptureAction) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isMoveCaptureActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition, boolean) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isMoveCaptureActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isNonCaptureActionLegal0(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isNullOrEmpty(String) -
Method in class org.vizzini.util.StringUtilities
- Tests if the given string is null or empty (length is zero).
- isOutputProduced() -
Method in class org.vizzini.util.StreamGobbler
-
- isPackageDependentOn(String, String) -
Method in class org.vizzini.tool.dependencyanalyzer.DependencyAnalyzer
- Return true if aPackage is dependent upon other package.
- isParabolicOrbit(double) -
Method in class org.vizzini.math.orbit.OrbitMechanic
- Return true if the given eccentricity indicates a parabolic orbit.
- isPathClear(IChessEnvironment, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the linear path is clear between the given positions.
- isPaused() -
Method in class org.vizzini.game.AbstractEngine
- Return true if this is paused.
- isPaused() -
Method in interface org.vizzini.game.IEngine
- Return true if this is paused.
- isPawnInitialPosition(ITeam, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessEnvironment
- Return true if the given coordinates are the initial position for a Pawn.
- isPawnInitialPosition(ITeam, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessEnvironment
- Return true if the given coordinates are the initial position for a Pawn.
- isPawnPromotionActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isPawnPromotionActionLegal(IChessEnvironment, PawnPromotionAction) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isPawnPromotionActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isPawnPromotionCaptureActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isPawnPromotionCaptureActionLegal(IChessEnvironment, PawnPromotionCaptureAction) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isPawnPromotionCaptureActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition, boolean) -
Method in class org.vizzini.game.boardgame.chess.ChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isPawnPromotionCaptureActionLegal(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessAdjudicator
- Return true if the given agent action is legal in the given environment.
- isPawnPromotionPossible(IChessEnvironment, IChessAgent, IntegerPosition, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.action.ChessActionFactory
- Return true if a pawn promotion is possible using the given parameters.
- isPawnPrompt() -
Method in class org.vizzini.game.boardgame.chess.AbstractChessComputerAgent
- Return true if this agent should prompt for the pawn promotion type.
- isPawnPrompt() -
Method in interface org.vizzini.game.boardgame.chess.IChessAgent
- Return true if this agent should prompt for the pawn promotion type.
- isPawnPrompt() -
Method in class org.vizzini.game.boardgame.chess.SearchChessAgent
- Return true if this agent should prompt for the pawn promotion type.
- isPawnPrompt() -
Method in class org.vizzini.ui.game.boardgame.chess.MouseAgent
- Return true if this agent should prompt for the pawn promotion type.
- isPawnPrompt() -
Method in class org.vizzini.ui.game.boardgame.chess.TextAgent
- Return true if this agent should prompt for the pawn promotion type.
- isPositionUsable(IntegerPosition) -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return true if the given position is usable.
- isPositionUsable(int, int, int) -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return true if the given position is usable.
- isPositionUsable(IntegerPosition) -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return true if the given position is usable.
- isPositionUsable(int, int, int) -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return true if the given position is usable.
- isPositionUsable(IntegerPosition) -
Method in class org.vizzini.ui.game.boardgame.AbstractGridBoardUISwing
- Return true if the given position is usable.
- isPossibleCastlePosition(IChessEnvironment, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Return true if the given position is possible for this token.
- isPossibleCastlePosition(IChessEnvironment, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IKing
- Return true if the given castle position is possible for this token.
- isPossibleEnPassantCapturePosition(IChessEnvironment, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Return true if the given position is possible for this token.
- isPossibleEnPassantCapturePosition(IChessEnvironment, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IPawn
- Return true if the given move capture position is possible for this
token.
- isPossibleMoveCapturePosition(IChessEnvironment, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Return true if the given position is possible for this token.
- isPossibleMoveCapturePosition(IChessEnvironment, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessToken
- Return true if the given move capture position is possible for this
token.
- isPossibleMovePosition(IChessEnvironment, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Return true if the given position is possible for this token.
- isPossibleMovePosition(IChessEnvironment, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IChessToken
- Return true if the given move position is possible for this token.
- isPossiblePawnPromotionCapturePosition(IChessEnvironment, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Return true if the given position is possible for this token.
- isPossiblePawnPromotionCapturePosition(IChessEnvironment, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IPawn
- Return true if the given pawn promotion capture position is possible for
this token.
- isPossiblePawnPromotionPosition(IChessEnvironment, IntegerPosition) -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Return true if the given position is possible for this token.
- isPossiblePawnPromotionPosition(IChessEnvironment, IntegerPosition) -
Method in interface org.vizzini.game.boardgame.chess.IPawn
- Return true if the given pawn promotion position is possible for this
token.
- isPrefixedWith(URL, List) -
Method in class org.vizzini.util.FileUtilities
- Return true if the given URL is prefixed by any item in the given list.
- isPrime(int) -
Static method in class org.vizzini.ai.geneticalgorithm.example.PrimeGA
- Return true if the given value is a prime number.
- isRedoAllowed() -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return true if a redo action is allowed.
- isRedoAllowed() -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return true if a redo action is allowed.
- isRedoEmpty() -
Method in class org.vizzini.game.action.ActionManager
- Return true if the redo list is empty.
- isRedoEnabled() -
Method in class org.vizzini.ui.game.boardgame.AbstractBoardgameUISwing
- Check the action enabled states.
- isRoot() -
Method in class org.vizzini.util.tree.AbstractTreeNode
- Returns true if this node is the root of the tree.
- isRoot() -
Method in interface org.vizzini.util.tree.ITreeNode
- Returns true if this node is the root of the tree.
- isSaveable() -
Method in class org.vizzini.util.AbstractDocument
- Return true if this document needs to be saved.
- isSaveable() -
Method in class org.vizzini.util.DocumentSupport
- Return true if this document needs to be saved.
- isSaveable() -
Method in interface org.vizzini.util.IDocument
- Return true if this document needs to be saved.
- isShapeMenuUsed() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
-
- isShapeMenuUsed() -
Method in interface org.vizzini.ui.graphics.IViewerSwing
-
- isSideways() -
Static method in class org.vizzini.game.boardgame.chess.standardtoken.Pawn
- Return true if this uses the sideways move.
- isSimpleBetter() -
Method in class org.vizzini.ai.geneticprogramming.AbstractGeneticAlgorithmGP
- Return true if simpler (smaller) functions are better.
- isSorted() -
Method in class org.vizzini.game.boardgame.chess.action.ChessActionGenerator
-
- isSpecialString(String) -
Static method in class org.vizzini.ui.text.FontChooser
- Return true if this string has non-printable characters.
- isStarfieldBackgroundUsed() -
Method in class org.vizzini.example.solarsystem.ui.EnvironmentUISwing
-
- isStarfieldBackgroundUsed() -
Method in class org.vizzini.ui.game.simulation.AbstractSimEnvironmentUISwing
-
- isStringType(String, String) -
Method in class org.vizzini.database.Database
- Return true if the given column has string type.
- isStringType(ITableData, String) -
Method in class org.vizzini.database.Database
- Return true if the given column has string type.
- isStringType(String, String) -
Method in interface org.vizzini.database.IDatabase
- Return true if the given column has string type.
- isStringType(ITableData, String) -
Method in interface org.vizzini.database.IDatabase
- Return true if the given column has string type.
- isSuffixedWith(URL, List) -
Method in class org.vizzini.util.FileUtilities
- Return true if the given URL is suffixed with any item in the given list.
- isSystemLAF() -
Method in class org.vizzini.util.SystemUtilities
- Return true if this is using the system look and feel.
- IStack - Interface in org.vizzini.util
-
- IState - Interface in org.vizzini.math
- Defines methods required by a simple state of an object.
- IStateful - Interface in org.vizzini.math
- Defines methods required by objects with state.
- IStateListener - Interface in org.vizzini.game.event
- Defines methods required by state listeners.
- IStatusListener - Interface in org.vizzini.util.event
- Defines methods required by status listeners.
- isTextureFilepathSet() -
Method in interface org.vizzini.ui.graphics.IShape
- Return true if a texture filepath is set.
- isTextureFilepathSet() -
Method in class org.vizzini.ui.graphics.shape.AbstractShape
- Return true if a texture filepath is set.
- isTranspositionTableUsed() -
Method in class org.vizzini.game.search.AlphaBetaSearch
-
- isTriagonal() -
Static method in class org.vizzini.game.boardgame.chess.standardtoken.Pawn
- Return true if this uses the triagonal move.
- isTriagonal() -
Static method in class org.vizzini.game.boardgame.chess.standardtoken.Rook
- Return true if this uses the triagonal move.
- isType(int, int, int) -
Method in class org.vizzini.example.ant.Grid
- Return true if the cell at the given coordinates contains the given type.
- ISuit - Interface in org.vizzini.game.cardgame
- Defines methods required by a suit for card games in the game framework.
- isUndoAllowed() -
Method in class org.vizzini.game.boardgame.AbstractGridBoard
- Return true if an undo action is allowed.
- isUndoAllowed() -
Method in interface org.vizzini.game.boardgame.IGridBoard
- Return true if an undo action is allowed.
- isUndoEnabled() -
Method in class org.vizzini.ui.game.boardgame.AbstractBoardgameUISwing
- Check the action enabled states.
- isUp() -
Method in class org.vizzini.example.pong.Action
- Return true if the command is up.
- isUsed(ISentence) -
Method in class org.vizzini.ui.ai.logic.SentencesEditor
- Return true if the given sentence is used in a complex sentence.
- isUseForwardLogic() -
Method in class org.vizzini.ai.logic.AbstractBinaryAtomicSentence
-
- isUsingJokers() -
Method in class org.vizzini.game.cardgame.PokerDeck
- Return true if Jokers are included.
- isVectorBased() -
Method in class org.vizzini.math.orbit.AbstractOrbit
- Return true if this orbit is vector based.
- isVectorBased() -
Method in interface org.vizzini.math.orbit.IOrbit
- Return true if this orbit is vector based.
- isVerbose() -
Method in class org.vizzini.example.tictactoe.TicTacToeGeneticAlgorithmGP
-
- isVerbose() -
Method in class org.vizzini.game.boardgame.AbstractGameGeneticAlgorithm
- Return true if the verbose flag is set.
- isViewPointLightUsed() -
Method in class org.vizzini.ui.graphics.AbstractShapeCanvas
-
- isViewPointLightUsed() -
Method in class org.vizzini.ui.graphics.AbstractViewerSwing
-
- isViewPointLightUsed() -
Method in interface org.vizzini.ui.graphics.IShapeCanvas
-
- isViewPointLightUsed() -
Method in interface org.vizzini.ui.graphics.IViewer
-
- isViewPointLightUsed() -
Method in class org.vizzini.ui.graphics.ObjectViewerAWT
-
- isVisible() -
Method in class org.vizzini.database.BaseDatabaseData
- Return true if this is visible.
- isVisible() -
Method in interface org.vizzini.database.ITableData
- Return true if this is visible.
- isVisible() -
Method in interface org.vizzini.ui.graphics.IShape
- Return true if this is visible.
- isVisible() -
Method in class org.vizzini.ui.graphics.shape.AbstractShape
- Return true if this is visible.
- isVisible() -
Method in class org.vizzini.ui.table.ColumnDescriptor
- Return true if this column is visible.
- isWhite() -
Method in class org.vizzini.game.boardgame.chess.AbstractChessComputerAgent
- Return true if this agent's team is white.
- isWhite() -
Method in class org.vizzini.game.boardgame.chess.AbstractChessToken
- Return true if this token's team is white.
- isWhite(IChessAgent) -
Method in class org.vizzini.game.boardgame.chess.ChessAgentSupport
- Return true if this agent's team is white.
- isWhite() -
Method in interface org.vizzini.game.boardgame.chess.IChessAgent
- Return true if this agent's team is white.
- isWhite() -
Method in interface org.vizzini.game.boardgame.chess.IChessToken
- Return true if this token's team is white.
- isWhite() -
Method in class org.vizzini.game.boardgame.chess.SearchChessAgent
- Return true if this agent's team is white.
- isWhite() -
Method in class org.vizzini.ui.game.boardgame.chess.MouseAgent
- Return true if this agent's team is white.
- isWhite() -
Method in class org.vizzini.ui.game.boardgame.chess.TextAgent
- Return true if this agent's team is white.
- isWindowsPlatform() -
Method in class org.vizzini.util.SystemUtilities
- Return true if this application is running on a Windows OS.
- isWireframe() -
Method in interface org.vizzini.ui.graphics.IShape
- Return true if this is wireframe.
- isWireframe() -
Method in class org.vizzini.ui.graphics.shape.AbstractShape
- Return true if this is wireframe.
- isX() -
Method in class org.vizzini.example.tictactoe.ui.TokenUISwing
- Return true if this token's owner is agent X.
- ITableData - Interface in org.vizzini.database
- Provides storage for properties needed by database tables.
- ITeam - Interface in org.vizzini.game
- Defines methods required by teams in the game framework.
- ITeamCollection - Interface in org.vizzini.game
- Defines methods required by collections that hold
ITeam
s. - ItemAwareMenu - Class in org.vizzini.ui
- Provides a menu which sets its visibility based on the menu items it
contains.
- ItemAwareMenu() -
Constructor for class org.vizzini.ui.ItemAwareMenu
- Construct this object.
- ItemAwareMenu(Action) -
Constructor for class org.vizzini.ui.ItemAwareMenu
- Construct this object.
- ItemAwareMenu(String) -
Constructor for class org.vizzini.ui.ItemAwareMenu
- Construct this object.
- ItemAwareMenu(String, boolean) -
Constructor for class org.vizzini.ui.ItemAwareMenu
- Construct this object.
- iterator() -
Method in class org.vizzini.ai.neuralnetwork.ConnectorCollection
- Return an iterator over this collection.
- iterator(String) -
Method in class org.vizzini.ai.neuralnetwork.ConnectorCollection
- Return an iterator over the collection of connectors with the given to
layer.
- iterator() -
Method in interface org.vizzini.database.ITableData
- Return an iterator over the column data.
- iterator() -
Method in class org.vizzini.database.TableData
- Return an iterator over the column data.
- iterator() -
Static method in class org.vizzini.game.boardgame.Arrangement
- Return an iterator over the known types.
- iterator() -
Static method in class org.vizzini.game.boardgame.Markings
- Return an iterator over the known types.
- iterator(Class) -
Method in interface org.vizzini.game.ITokenCollection
- Return an iterator over the collection of tokens of the given class.
- iterator() -
Method in class org.vizzini.game.TokenArrayCollection
- Return an iterator over the object collection.
- iterator(Class) -
Method in class org.vizzini.game.TokenArrayCollection
- Return an iterator over the collection of tokens of the given class.
- iterator(Class) -
Method in class org.vizzini.game.TokenCollection
- Return an iterator over the collection of tokens of the given class.
- iterator() -
Method in class org.vizzini.ui.graphics.ShapeGroup
- Return an iterator over the shapes.
- iterator() -
Method in class org.vizzini.ui.graphics.ShapeSortList
- Return an iterator over the shapes.
- iterator() -
Method in class org.vizzini.ui.help.HelpModel
- Return an iterator over the help topics.
- iterator() -
Method in class org.vizzini.util.AbstractList
- Return an iterator over the collection.
- iterator() -
Method in class org.vizzini.util.AbstractMap
- Return an iterator over the object collection.
- iterator() -
Method in class org.vizzini.util.tree.AbstractTreeNodeCollection
- Return an iterator over this collection.
- iterator() -
Method in class org.vizzini.util.tree.ArrayTreeNodeCollection
- Return an iterator over this collection.
- iterator() -
Method in interface org.vizzini.util.tree.ITreeNodeCollection
- Return an iterator over this collection.
- ITerminal - Interface in org.vizzini.ai.geneticprogramming
- Defines methods required by a terminal in genetic programming.
- IToken - Interface in org.vizzini.game
- Defines methods required by tokens in the game framework.
- ITokenCollection - Interface in org.vizzini.game
- Defines methods required by collections that hold
IToken
s. - ITokenUI - Interface in org.vizzini.ui.game
- Defines methods required by token user interfaces in the game framework.
- ITranspositionKeyCreator - Interface in org.vizzini.game.search
- Defines methods required by a transposition table key creator.
- ITreeNode - Interface in org.vizzini.util.tree
- Defines methods required by a tree node.
- ITreeNodeCollection - Interface in org.vizzini.util.tree
- Defines methods required by a tree node collection.
- IUndo - Interface in org.vizzini.game.action
- Defines methods required by undo actions in the game framework.
- IViewer - Interface in org.vizzini.ui.graphics
- Defines methods required by a 3D viewer.
- IViewerSwing - Interface in org.vizzini.ui.graphics
- Defines methods required by a Swing 3D viewer.
- IVisitable - Interface in org.vizzini.util.tree
- Defines methods required by visitable objects.
- IVisitor - Interface in org.vizzini.util.tree
- Defines methods required by a tree visitor.
Layer
instances.LinkedList
.ColumnDescriptor
instances.
ColumnDescriptor
instances.
ColumnDescriptor
instances.
ColumnDescriptor
instances.
Date
parsed from the given XML formatted string.
IntegerPosition
.
PropertyChangeListener
for the dirty property from
the listener list.
PropertyChangeListener
for the dirty property from
the listener list.
PropertyChangeListener
for the dirty property from
the listener list.
PropertyChangeListener
for the file property from
the listener list.
PropertyChangeListener
for the file property from
the listener list.
PropertyChangeListener
for the file property from
the listener list.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
for a specific property.
PropertyChangeListener
from the listener list.
PropertyChangeListener
for a specific property.
PropertyChangeListener
from the listener list.
PropertyChangeListener
for a specific property.
realized()
.
IRecord
s which are derived from the
result of the given query.
IRecord
s which are derived from the
result of the given query.
IRecord
s which are derived from the
result of the given query.
IRecord
s which are derived from the
result of the given query.
IRecord
objects which belong to the named
table and are joined to the given record.
IRecord
s which are derived from the
result of the given query.
IRecord
s which are derived from the
result of the given query.
IRecord
s which are derived from the
result of the given query.
IRecord
s which are derived from the
result of the given query.
IRecord
objects which belong to the named
table and are joined to the given record.
ImageCreator.JPG
or
ImageCreator.PNG
.
CUSTOM_OPTION
,
CUSTOM_CANCEL_OPTION
, and CUSTOM_CANCEL_APPLY_OPTION
.
parent
but does not change the
parent's child array.
parent
but does not change the
parent's child array.
JTable
which has a table sorter installed between it
and it's table model.SortTable
.java.util.Stack
.String
s to a given type, and from a
given Object
to a String
.String
s to a given type, and from a
given Object
to a String
.construct
method and then
exit.
DescribedTable
.ITeam
s.IToken
s, where the tokens are
stored by their position in a three dimensional array.IToken
s.IToken
s, where the tokens are
stored by their position.java.awt.Polygon
instance of this.
String
describing the given
Color
.
Vector
s.IPosition
.
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