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Description
Interface Summary | |
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IEnvironmentUI | Defines methods required by environment user interfaces in the game framework. |
IGameUI | Defines methods required by game user interfaces in the game framework. |
ITokenUI | Defines methods required by token user interfaces in the game framework. |
Class Summary | |
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AbstractEnvironmentUISwing | Provides base functionality for environment user interfaces in the game framework. |
AbstractEnvironmentUIText | Provides base functionality for environment user interfaces in the game framework. |
AbstractGameUISwing | Provides base functionality for Swing game user interfaces in the game framework. |
AbstractGameUIText | Provides base functionality for text game user interfaces in the game framework. |
AbstractTokenUISwing | Provides base functionality for token user interfaces in the game framework. |
AbstractTokenUIText | Provides base functionality for token user interfaces in the game framework. |
AgentPanel | Provides a panel to configure an agent. |
EnvironmentUISupport | Provides base functionality for environment user interfaces in the game framework. |
GameUISupport | Provides base functionality for game user interfaces in the game framework. |
NewGameDialogSwing | Provides a Swing dialog to select new agents. |
TokenUISupport | Provides support for token user interfaces in the game framework. |
TokenUISupport.MyStatefulSupport | Provides a concrete implementation of StatefulSupport. |
Provides core game user interface classes for the game framework.
Figure 1 displays an overview of all classes in the game package.
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Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |