|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
See:
Description
| Interface Summary | |
|---|---|
| IEnvironmentUI | Defines methods required by environment user interfaces in the game framework. |
| IGameUI | Defines methods required by game user interfaces in the game framework. |
| ITokenUI | Defines methods required by token user interfaces in the game framework. |
| Class Summary | |
|---|---|
| AbstractEnvironmentUISwing | Provides base functionality for environment user interfaces in the game framework. |
| AbstractEnvironmentUIText | Provides base functionality for environment user interfaces in the game framework. |
| AbstractGameUISwing | Provides base functionality for Swing game user interfaces in the game framework. |
| AbstractGameUIText | Provides base functionality for text game user interfaces in the game framework. |
| AbstractTokenUISwing | Provides base functionality for token user interfaces in the game framework. |
| AbstractTokenUIText | Provides base functionality for token user interfaces in the game framework. |
| AgentPanel | Provides a panel to configure an agent. |
| EnvironmentUISupport | Provides base functionality for environment user interfaces in the game framework. |
| GameUISupport | Provides base functionality for game user interfaces in the game framework. |
| NewGameDialogSwing | Provides a Swing dialog to select new agents. |
| TokenUISupport | Provides support for token user interfaces in the game framework. |
| TokenUISupport.MyStatefulSupport | Provides a concrete implementation of StatefulSupport. |
Provides core game user interface classes for the game framework.

Figure 1 displays an overview of all classes in the game package.
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |