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Description
Interface Summary | |
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IBoardgameUI | Defines methods required by boardgame user interfaces in the game framework. |
IGridBoard3DUISwing | Defines methods required by grid board 3D environment user interfaces in the game framework. |
IGridBoardUI | Defines methods required by grid board environment user interfaces in the game framework. |
IGridBoardUISwing | Defines methods required by grid board environment user interfaces in the game framework. |
Class Summary | |
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AbstractBoardgameUISwing | Provides base functionality for Swing game user interfaces in the game framework. |
AbstractGridBoardUISwing | Provides base functionality for Swing grid board environment user interfaces in the game framework. |
BoardShape | Provides a board for 3D games. |
DefaultGridBoard3DUISwing | Provides a default implementation of a grid board 3D UI for Swing. |
GridBoard3DUISwing | Provides functionality for Swing 3D grid board environment user interfaces in the game framework. |
GridBoardUISupport | Provides support methods for grid board environment user interfaces in the game framework. |
GridBoardUISwing | Provides functionality for Swing 2D grid board environment user interfaces in the game framework. |
GridBoardUISwing.MyGridLayout | Provides a grid layout which uses the Component.getWidth() and Component.getHeight() method instead of directly accessing member variables. |
GridBoardUIText | Provides functionality for text grid board environment user interfaces in the game framework. |
HighlightData | Provides highlight data for a grid board position. |
MovementMouseAgent | Provides a user interface for a human agent which uses the mouse to move a token. |
MovementTextAgent | Provides a user interface for a human agent which uses the text input to move a token. |
PlacementMouseAgent | Provides a user interface for a human agent which uses the mouse to place a token. |
PlacementTextAgent | Provides a user interface for a human agent which uses the text input to place a token. |
TextAgent | Provides a user interface for a human agent which uses the text input to place a token. |
Provides board game user interface classes for the game framework.
Figure 1 displays an overview of all classes in the boardgame package.
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Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |