|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectorg.vizzini.util.event.AbstractManager
org.vizzini.game.event.StateManager
public class StateManager
Provides a manager of state listeners and convenience methods for creating state events.
| Constructor Summary | |
|---|---|
StateManager()
|
|
| Method Summary | |
|---|---|
void |
addStateListener(IStateListener listener)
Add the given listener. |
protected void |
fireChange(IListener listener0,
IEvent event0)
Fire the given event to the given listener. |
void |
fireStateChange(IEnvironment source)
Fire a state event. |
void |
fireStateChange(IEnvironment source,
IAction action)
Fire a state event with the given parameter. |
void |
fireStateChange(StateEvent event)
Fire the given state event to all registered listeners. |
void |
removeStateListener(IStateListener listener)
Remove the given listener. |
| Methods inherited from class org.vizzini.util.event.AbstractManager |
|---|
addListener, fireChange, isFiringChanges, removeListener, setFiringChanges |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public StateManager()
| Method Detail |
|---|
public void addStateListener(IStateListener listener)
public void fireStateChange(IEnvironment source)
public void fireStateChange(IEnvironment source,
IAction action)
action - Action which caused this state change.public void fireStateChange(StateEvent event)
public void removeStateListener(IStateListener listener)
protected void fireChange(IListener listener0,
IEvent event0)
fireChange in class AbstractManager
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |