org.vizzini.game
Class AbstractHumanAgent
java.lang.Object
org.vizzini.game.AbstractAgent
org.vizzini.game.AbstractHumanAgent
- All Implemented Interfaces:
- Serializable, IAgent, IHumanAgent
- Direct Known Subclasses:
- MouseHumanAgent, MouseHumanAgent, MovementMouseAgent, PlacementMouseAgent, TextAgent, TextHumanAgent
public abstract class AbstractHumanAgent
- extends AbstractAgent
- implements IHumanAgent
Provides base functionality for human agents in the game framework. A human
agent instance encapsulates the logic to obtain information from a human to
create actions. Examples of this are interpreting a mouse event or key
strokes.
- Since:
- v0.1
- Version:
- v0.1
- Author:
- Jeffrey M. Thompson
- See Also:
- Serialized Form
Method Summary |
protected void |
beep()
Issue a beep. |
Methods inherited from class org.vizzini.game.AbstractAgent |
addConcedeListener, addPropertyChangeListener, addScoreListener, addToScore, concede, configure, equals, getConcedeManager, getIndex, getName, getProperties, getPropertyChangeManager, getScore, getScoreManager, getTeam, getTokenCollection, getTokenCollectionClass, hashCode, incrementScore, removeConcedeListener, removePropertyChangeListener, removeScoreListener, reset, setName, setScore, setTeam, setTokenCollectionClass, toString |
Methods inherited from interface org.vizzini.game.IAgent |
addConcedeListener, addPropertyChangeListener, addScoreListener, addToScore, concede, configure, getAction, getName, getScore, getTeam, getTokenCollection, incrementScore, removeConcedeListener, removePropertyChangeListener, removeScoreListener, reset, setName, setScore, setTeam |
AbstractHumanAgent
public AbstractHumanAgent()
beep
protected void beep()
- Issue a beep.
- Since:
- v0.1
Copyright © 2007 Vizzini.org. All Rights Reserved.
|
2007.12.25.03.00.02 |