|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
Interface Summary | |
---|---|
IBusyListener | Defines methods required by busy listeners. |
IEvent | Defines methods required by an event to signal changes. |
IListener | Defines methods required by listeners for events. |
IPropertyChangeSupport | Defines methods needed by classes which use a
PropertyChangeSupport instance. |
IStatusListener | Defines methods required by status listeners. |
Class Summary | |
---|---|
AbstractManager | Provides base functionality for a manager of listeners. |
BusyEvent | Provides an event for busy changes. |
BusyManager | Provides a manager of busy listeners and convenience methods for creating busy events. |
PropertyChangeManager | Provides a manager of property change listeners and convenience methods for creating property change events. |
StatusEvent | Provides an event for status changes. |
StatusManager | Provides a manager of status listeners and convenience methods for creating status events. |
Provides event utility classes for the game framework.
Figure 1 displays an overview of all classes in the event package.
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |