|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectorg.vizzini.game.AbstractEngine
org.vizzini.game.SynchronousEngine
org.vizzini.example.gin.Engine
public class Engine
Provides an engine for Gin.
| Constructor Summary | |
|---|---|
Engine()
|
|
| Method Summary | |
|---|---|
void |
run()
Perform the game loop actions. |
| Methods inherited from class org.vizzini.game.SynchronousEngine |
|---|
configure, setActionCount |
| Methods inherited from class org.vizzini.game.AbstractEngine |
|---|
addGameListener, createGameThread, cycleSleep, getActionList, getCurrentAgent, getEnvironment, getGameThread, getMinCycleTime, isFiringGameChanges, isGameOver, isPaused, pause, removeGameListener, reset, resume, setCurrentAgent, setEnvironment, setFiringGameChanges, setGameOver, setMinCycleTime, start, step |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Engine()
| Method Detail |
|---|
public void run()
run in interface IEnginerun in class SynchronousEngine
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |