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java.lang.Objectorg.vizzini.game.AbstractEngine
org.vizzini.game.SynchronousEngine
org.vizzini.example.gin.Engine
public class Engine
Provides an engine for Gin.
Constructor Summary | |
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Engine()
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Method Summary | |
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void |
run()
Perform the game loop actions. |
Methods inherited from class org.vizzini.game.SynchronousEngine |
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configure, setActionCount |
Methods inherited from class org.vizzini.game.AbstractEngine |
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addGameListener, createGameThread, cycleSleep, getActionList, getCurrentAgent, getEnvironment, getGameThread, getMinCycleTime, isFiringGameChanges, isGameOver, isPaused, pause, removeGameListener, reset, resume, setCurrentAgent, setEnvironment, setFiringGameChanges, setGameOver, setMinCycleTime, start, step |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Engine()
Method Detail |
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public void run()
run
in interface IEngine
run
in class SynchronousEngine
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Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |