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public interface ISearchAgent
Defines methods required by computer agents which uses an AI search algorithm to determine the best action.
Field Summary |
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Fields inherited from interface org.vizzini.game.IAgent |
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NAME_PROPERTY, TEAM_PROPERTY |
Method Summary | |
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void |
configure(Properties properties,
int index)
Configure this agent. |
int |
getDepth()
Return the search depth. |
int |
getNodesVisitedCount()
Return the nodes visited count. |
void |
setDepth(int depth)
Set the search depth. |
Methods inherited from interface org.vizzini.game.IComputerAgent |
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addBusyListener, evaluate, getActionGenerator, getEvaluator, isBusy, removeBusyListener |
Methods inherited from interface org.vizzini.game.IAgent |
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addConcedeListener, addPropertyChangeListener, addScoreListener, addToScore, concede, getAction, getName, getScore, getTeam, getTokenCollection, incrementScore, removeConcedeListener, removePropertyChangeListener, removeScoreListener, reset, setName, setScore, setTeam |
Method Detail |
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void configure(Properties properties, int index) throws InstantiationException, IllegalAccessException
configure
in interface IAgent
InstantiationException
IllegalAccessException
int getDepth()
int getNodesVisitedCount()
void setDepth(int depth)
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Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |