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See:
Description
| Interface Summary | |
|---|---|
| IActionReceivedListener | Defines methods required by action received listeners. |
| IActionReceivedProducer | Defines methods required by producers of action received events. |
| IConcedeListener | Defines methods required by concede listeners. |
| IGameListener | Defines methods required by game listeners. |
| IScoreListener | Defines methods required by score listeners. |
| IStateListener | Defines methods required by state listeners. |
| Class Summary | |
|---|---|
| ActionReceivedEvent | Provides an event for action received changes. |
| ActionReceivedManager | Provides a manager of action received listeners and convenience methods for creating action received events. |
| ConcedeEvent | Provides an event for concede changes. |
| ConcedeManager | Provides a manager of concede listeners and convenience methods for creating concede events. |
| GameEvent | Provides an event for game changes. |
| GameManager | Provides a manager of game listeners and convenience methods for creating game events. |
| ScoreEvent | Provides an event for score changes. |
| ScoreManager | Provides a manager of score listeners and convenience methods for creating score events. |
| StateEvent | Provides an event for state changes. |
| StateManager | Provides a manager of state listeners and convenience methods for creating state events. |
Provides event classes for the game framework.

Figure 1 displays an overview of all classes in the event package.
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| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |