|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
public interface ISimulationUI
Defines methods required by a simulation game user interface.
| Method Summary |
|---|
| Methods inherited from interface org.vizzini.ui.game.IGameUI |
|---|
getEnvironmentUI, getGame, init, start |
| Methods inherited from interface org.vizzini.game.event.IGameListener |
|---|
gameChange |
| Methods inherited from interface org.vizzini.util.event.IBusyListener |
|---|
busy |
| Methods inherited from interface org.vizzini.game.event.IConcedeListener |
|---|
concede |
| Methods inherited from interface org.vizzini.game.event.IStateListener |
|---|
stateChange |
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |