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public interface IGameUI
Defines methods required by game user interfaces in the game framework. Implementers of this interface are the entry point for game play.
| Method Summary | |
|---|---|
IEnvironmentUI |
getEnvironmentUI()
Return the environment user interface component. |
IGame |
getGame()
Return the game component. |
void |
init()
Initialize this applet. |
void |
start()
Start this applet. |
| Methods inherited from interface org.vizzini.game.event.IGameListener |
|---|
gameChange |
| Methods inherited from interface org.vizzini.util.event.IBusyListener |
|---|
busy |
| Methods inherited from interface org.vizzini.game.event.IConcedeListener |
|---|
concede |
| Methods inherited from interface org.vizzini.game.event.IStateListener |
|---|
stateChange |
| Method Detail |
|---|
IEnvironmentUI getEnvironmentUI()
IGame getGame()
void init()
void start()
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| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |