|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectorg.vizzini.game.AbstractAdjudicator
public abstract class AbstractAdjudicator
Provides base functionality for adjudicators in the game framework. An adjudicator instance encapsulates the rules of a game by determining the legality of actions and when the game is over.
Field Summary | |
---|---|
protected IAgent |
_winner
The winning agent. |
Constructor Summary | |
---|---|
AbstractAdjudicator()
Construct this object. |
Method Summary | |
---|---|
boolean |
areActionsLegal(IEnvironment environment,
ActionCollection actions)
Return true if the actions in the given list are legal in the given environment. |
IAgent |
getWinner()
Return the winning agent, or null if there is no winner. |
void |
reset()
Reset to the initial state. |
void |
setWinner(IAgent agent)
Set the winning agent. |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface org.vizzini.game.IAdjudicator |
---|
isActionLegal, isGameOver, isGoal |
Field Detail |
---|
protected IAgent _winner
Constructor Detail |
---|
public AbstractAdjudicator()
Method Detail |
---|
public boolean areActionsLegal(IEnvironment environment, ActionCollection actions)
areActionsLegal
in interface IAdjudicator
environment
- The current environment.actions
- List of actions to evaluate.public IAgent getWinner()
getWinner
in interface IAdjudicator
public void reset()
reset
in interface IAdjudicator
public void setWinner(IAgent agent)
setWinner
in interface IAdjudicator
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |