org.vizzini.game
Interface IHumanAgent

All Superinterfaces:
IAgent, Serializable
All Known Implementing Classes:
AbstractHumanAgent, MouseAgent, MouseHumanAgent, MouseHumanAgent, MovementMouseAgent, MovementTextAgent, PlacementMouseAgent, PlacementTextAgent, TextAgent, TextAgent, TextHumanAgent

public interface IHumanAgent
extends IAgent

Defines methods required by human agents in the game framework. A human agent instance encapsulates the logic to obtain information from a human to create actions. Examples of this are interpreting a mouse event or key strokes.

Since:
v0.1
Version:
v0.2
Author:
Jeffrey M. Thompson

Field Summary
 
Fields inherited from interface org.vizzini.game.IAgent
NAME_PROPERTY, TEAM_PROPERTY
 
Method Summary
 
Methods inherited from interface org.vizzini.game.IAgent
addConcedeListener, addPropertyChangeListener, addScoreListener, addToScore, concede, configure, getAction, getName, getScore, getTeam, getTokenCollection, incrementScore, removeConcedeListener, removePropertyChangeListener, removeScoreListener, reset, setName, setScore, setTeam
 



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