|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
Interface Summary | |
---|---|
IDynamicState | Defines methods required by a dynamic state of an object. |
IScaler | Defines methods required by classes which scale numbers between two ranges. |
IState | Defines methods required by a simple state of an object. |
IStateful | Defines methods required by objects with state. |
Class Summary | |
---|---|
AbstractScaler | Provides base functionality to scale numbers between two ranges. |
BinaryEncoder | Provides an encoder for binary numbers. |
DynamicState | Provides dynamic state of an object. |
Ellipsoid | Provides an ellipsoid. |
LinearScaler | Provides functionality to linearly scale numbers between two ranges. |
MomentOfInertiaCalculator | Provides a calculator of moment of inertia values for three-dimensional physical objects. |
Quadratic | Provides a quadratic equation. |
Quaternion | Provides a quaternion for handling coordinate transformations. |
State | Provides simple state of an object. |
StatefulSupport | Provides an implementation of IStateful for use as a delegate. |
UnitConverter | Provides convenience methods related to unit conversion. |
Vector | Provides a vector. |
VectorFormat | Provides a formatter for Vector s. |
Provides math classes for the game framework.
Figure 1 displays an overview of all classes in the math package.
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |