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java.lang.Objectorg.vizzini.game.event.StateEvent
public class StateEvent
Provides an event for state changes. This class is immutable so that listeners can't inadvertantly alter instances.
Constructor Summary | |
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StateEvent(IEnvironment source)
Construct this object with the given parameter. |
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StateEvent(IEnvironment source,
IAction action)
Construct this object with the given parameter. |
Method Summary | |
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IAction |
getAction()
Return the action. |
IEnvironment |
getSource()
Return the source. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public StateEvent(IEnvironment source)
public StateEvent(IEnvironment source, IAction action)
action
- Action which caused this state change.Method Detail |
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public IAction getAction()
public IEnvironment getSource()
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Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |