org.vizzini.game.simulation
Class DefaultSimulationEnvironment
java.lang.Object
org.vizzini.game.AbstractEnvironment
org.vizzini.game.simulation.AbstractSimulationEnvironment
org.vizzini.game.simulation.DefaultSimulationEnvironment
- All Implemented Interfaces:
- Serializable, Cloneable, IEnvironment, ISimulationEnvironment
public class DefaultSimulationEnvironment
- extends AbstractSimulationEnvironment
Provides a default simulation environment.
- Since:
- v0.3
- Version:
- v0.3
- Author:
- Jeffrey M. Thompson
- See Also:
- Serialized Form
Methods inherited from class org.vizzini.game.simulation.AbstractSimulationEnvironment |
configure, getMinCycleTime, getSimDate, getStartDate, incrementTurnNumber, performAction, setMinCycleTime, setSimDate, setStartDate, undoAction, update |
Methods inherited from class org.vizzini.game.AbstractEnvironment |
addStateListener, clone, copy, createInitialTokens, equals, get, getAdjudicator, getAgentCollection, getStateManager, getTeamCollection, getTokenCollection, getTokenCollectionClass, getTurnNumber, hashCode, isFiringStateChanges, open, performActions, removeStateListener, reset, setAdjudicator, setAgentCollection, setFiringStateChanges, setTokenCollectionClass, setTurnNumber |
Methods inherited from interface org.vizzini.game.IEnvironment |
addStateListener, clone, copy, get, getAdjudicator, getAgentCollection, getTeamCollection, getTokenCollection, getTurnNumber, isFiringStateChanges, open, performActions, removeStateListener, reset, setAdjudicator, setAgentCollection, setFiringStateChanges, setTurnNumber |
DefaultSimulationEnvironment
public DefaultSimulationEnvironment()
Copyright © 2007 Vizzini.org. All Rights Reserved.
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2007.12.25.03.00.02 |