org.vizzini.game.simulation
Class DefaultSimulationEnvironment

java.lang.Object
  extended by org.vizzini.game.AbstractEnvironment
      extended by org.vizzini.game.simulation.AbstractSimulationEnvironment
          extended by org.vizzini.game.simulation.DefaultSimulationEnvironment
All Implemented Interfaces:
Serializable, Cloneable, IEnvironment, ISimulationEnvironment

public class DefaultSimulationEnvironment
extends AbstractSimulationEnvironment

Provides a default simulation environment.

Since:
v0.3
Version:
v0.3
Author:
Jeffrey M. Thompson
See Also:
Serialized Form

Constructor Summary
DefaultSimulationEnvironment()
           
 
Method Summary
 
Methods inherited from class org.vizzini.game.simulation.AbstractSimulationEnvironment
configure, getMinCycleTime, getSimDate, getStartDate, incrementTurnNumber, performAction, setMinCycleTime, setSimDate, setStartDate, undoAction, update
 
Methods inherited from class org.vizzini.game.AbstractEnvironment
addStateListener, clone, copy, createInitialTokens, equals, get, getAdjudicator, getAgentCollection, getStateManager, getTeamCollection, getTokenCollection, getTokenCollectionClass, getTurnNumber, hashCode, isFiringStateChanges, open, performActions, removeStateListener, reset, setAdjudicator, setAgentCollection, setFiringStateChanges, setTokenCollectionClass, setTurnNumber
 
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface org.vizzini.game.IEnvironment
addStateListener, clone, copy, get, getAdjudicator, getAgentCollection, getTeamCollection, getTokenCollection, getTurnNumber, isFiringStateChanges, open, performActions, removeStateListener, reset, setAdjudicator, setAgentCollection, setFiringStateChanges, setTurnNumber
 

Constructor Detail

DefaultSimulationEnvironment

public DefaultSimulationEnvironment()


Copyright © 2007 Vizzini.org. All Rights Reserved. 2007.12.25.03.00.02