org.vizzini.example.pong
Class Action
java.lang.Object
org.vizzini.game.action.AbstractAction
org.vizzini.example.pong.Action
- All Implemented Interfaces:
- Serializable, Comparable, IAction
public class Action
- extends AbstractAction
Provides a action for Pong. The action is simply a command to move a paddle
up or down. The environment controls the movement speed.
- Since:
- v0.1
- Version:
- v0.2
- Author:
- Jeffrey M. Thompson
- See Also:
- Serialized Form
Method Summary |
boolean |
isUp()
Return true if the command is up. |
void |
setUp(boolean isUp)
Set the command direction. |
String |
toString()
Return a string representation of this object. |
Methods inherited from class org.vizzini.game.action.AbstractAction |
clear, compareTo, doIt, equals, getAgent, getRating, hashCode, prettyPrint, release, setAgent, setRating, undoIt |
Action
public Action()
isUp
public boolean isUp()
- Return true if the command is up.
- Since:
- v0.1
setUp
public void setUp(boolean isUp)
- Set the command direction.
- Since:
- v0.1
toString
public String toString()
- Return a string representation of this object.
- Overrides:
toString
in class AbstractAction
- Since:
- v0.1
Copyright © 2007 Vizzini.org. All Rights Reserved.
|
2007.12.25.03.00.02 |