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| Packages that use org.vizzini.game | |
|---|---|
| org.vizzini.example.ant | |
| org.vizzini.example.gin | Provides gin classes for the game framework. |
| org.vizzini.example.gin.ui | Provides gin user interface classes for the game framework. |
| org.vizzini.example.pong | Provides pong classes for the game framework. |
| org.vizzini.example.qubic.ui | Provides Qubic user interface classes for the game framework. |
| org.vizzini.example.tictactoe | Provides tic-tac-toe classes for the game framework. |
| org.vizzini.game | Provides core game classes for the game framework. |
| org.vizzini.game.action | Provides action classes for games in the game framework. |
| org.vizzini.game.arcadegame | Provides core game classes for arcade games in the game framework. |
| org.vizzini.game.boardgame | Provides core game classes for board games in the game framework. |
| org.vizzini.game.boardgame.action | Provides action classes for board games in the game framework. |
| org.vizzini.game.boardgame.chess | Provides core chess game classes for the game framework. |
| org.vizzini.game.boardgame.chess.action | Provides action classes for the 3D chess framework. |
| org.vizzini.game.boardgame.chess.event | Provides event classes for the 3D chess framework. |
| org.vizzini.game.boardgame.chess.standardtoken | Provides standard token classes for the 3D chess framework. |
| org.vizzini.game.cardgame | Provides core game classes for card games in the game framework. |
| org.vizzini.game.event | Provides event classes for the game framework. |
| org.vizzini.game.search | Provides search classes for the game framework. |
| org.vizzini.game.simulation | Provides simulation classes for games in the game framework. |
| org.vizzini.ui.game | Provides core game user interface classes for the game framework. |
| org.vizzini.ui.game.arcadegame | Provides arcade game user interface classes for the game framework. |
| org.vizzini.ui.game.boardgame | Provides board game user interface classes for the game framework. |
| org.vizzini.ui.game.boardgame.chess | Provides user interface classes for 3D chess for the game framework. |
| org.vizzini.ui.game.boardgame.chess.standardtoken | Provides standard token user interface classes for the 3D chess framework. |
| org.vizzini.ui.game.cardgame | Provides card game user interface classes for the game framework. |
| org.vizzini.ui.game.simulation | Provides simulation user interface classes for the game framework. |
| Classes in org.vizzini.game used by org.vizzini.example.ant | |
|---|---|
| IntegerPosition
Provides functionality for a position which represents 2D or 3D coordinates as integers in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.example.gin | |
|---|---|
| AbstractAdjudicator
Provides base functionality for adjudicators in the game framework. |
|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractComputerAgent
Provides base functionality for computer agents in the game framework. |
|
| AbstractEngine
Provides base functionality for engines in the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IComputerAgent
Defines methods required by computer agents in the game framework. |
|
| IEngine
Defines methods required by engines in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| ITeam
Defines methods required by teams in the game framework. |
|
| SynchronousEngine
Provides functionality for an engine where agents take turns. |
|
| Classes in org.vizzini.game used by org.vizzini.example.gin.ui | |
|---|---|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractHumanAgent
Provides base functionality for human agents in the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IHumanAgent
Defines methods required by human agents in the game framework. |
|
| ITokenCollection
Defines methods required by collections that hold IToken s. |
|
| Classes in org.vizzini.game used by org.vizzini.example.pong | |
|---|---|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractComputerAgent
Provides base functionality for computer agents in the game framework. |
|
| AbstractEnvironment
Provides base functionality for environments in the game framework. |
|
| AbstractToken
Provides base functionality for tokens in the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IComputerAgent
Defines methods required by computer agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| VectorPosition
Provides a vector implementation of IPosition. |
|
| Classes in org.vizzini.game used by org.vizzini.example.qubic.ui | |
|---|---|
| ITeam
Defines methods required by teams in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.example.tictactoe | |
|---|---|
| AbstractEvaluator
Provides base functionality for evaluators in the game framework. |
|
| AbstractNeuralNetworkEvaluator
Provides base functionality for neural network evaluators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IComputerAgent
Defines methods required by computer agents in the game framework. |
|
| IEvaluator
Defines methods required by evaluators in the game framework. |
|
| IGame
Defines methods required by games in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game | |
|---|---|
| AbstractAdjudicator
Provides base functionality for adjudicators in the game framework. |
|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractEngine
Provides base functionality for engines in the game framework. |
|
| AbstractEnvironment
Provides base functionality for environments in the game framework. |
|
| AbstractEvaluator
Provides base functionality for evaluators in the game framework. |
|
| AbstractGame
Provides base functionality for games in the game framework. |
|
| AbstractGameState
Provides base functionality for game states in the game framework. |
|
| AbstractTeam
Provides base functionality for teams in the game framework. |
|
| AbstractToken
Provides base functionality for tokens in the game framework. |
|
| ConfigUtilities
Provides convenience methods for processing configuration properties. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IAgentCollection
Defines methods required by collections that hold IAgent s. |
|
| IComputerAgent
Defines methods required by computer agents in the game framework. |
|
| IEngine
Defines methods required by engines in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IEvaluator
Defines methods required by evaluators in the game framework. |
|
| IGame
Defines methods required by games in the game framework. |
|
| IGameState
Defines methods required by game states in the game framework. |
|
| IHumanAgent
Defines methods required by human agents in the game framework. |
|
| IntegerPosition
Provides functionality for a position which represents 2D or 3D coordinates as integers in the game framework. |
|
| IPosition
Defines methods required by positions in the game framework. |
|
| ITeam
Defines methods required by teams in the game framework. |
|
| ITeamCollection
Defines methods required by collections that hold ITeams. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| ITokenCollection
Defines methods required by collections that hold IToken s. |
|
| TokenCollection
Provides a collection to hold IToken s. |
|
| VectorPosition
Provides a vector implementation of IPosition. |
|
| Classes in org.vizzini.game used by org.vizzini.game.action | |
|---|---|
| GameException
Provides a base exception for the game framework. |
|
| GameRuntimeException
Provides a base runtime exception for the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game.arcadegame | |
|---|---|
| AbstractEnvironment
Provides base functionality for environments in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game.boardgame | |
|---|---|
| AbstractAdjudicator
Provides base functionality for adjudicators in the game framework. |
|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractComputerAgent
Provides base functionality for computer agents in the game framework. |
|
| AbstractEnvironment
Provides base functionality for environments in the game framework. |
|
| AbstractEvaluator
Provides base functionality for evaluators in the game framework. |
|
| AbstractGame
Provides base functionality for games in the game framework. |
|
| AbstractNeuralNetworkEvaluator
Provides base functionality for neural network evaluators in the game framework. |
|
| AbstractToken
Provides base functionality for tokens in the game framework. |
|
| DefaultEvaluator
Provides an evaluator which uses token values to arrive at an environment evaluation. |
|
| DefaultToken
Provides a default token for the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IComputerAgent
Defines methods required by computer agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IEvaluator
Defines methods required by evaluators in the game framework. |
|
| IGame
Defines methods required by games in the game framework. |
|
| IntegerPosition
Provides functionality for a position which represents 2D or 3D coordinates as integers in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game.boardgame.action | |
|---|---|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IntegerPosition
Provides functionality for a position which represents 2D or 3D coordinates as integers in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game.boardgame.chess | |
|---|---|
| AbstractAdjudicator
Provides base functionality for adjudicators in the game framework. |
|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractComputerAgent
Provides base functionality for computer agents in the game framework. |
|
| AbstractEnvironment
Provides base functionality for environments in the game framework. |
|
| AbstractEvaluator
Provides base functionality for evaluators in the game framework. |
|
| AbstractToken
Provides base functionality for tokens in the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IComputerAgent
Defines methods required by computer agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IEvaluator
Defines methods required by evaluators in the game framework. |
|
| IntegerPosition
Provides functionality for a position which represents 2D or 3D coordinates as integers in the game framework. |
|
| ISearchAgent
Defines methods required by computer agents which uses an AI search algorithm to determine the best action. |
|
| ITeam
Defines methods required by teams in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| ITokenCollection
Defines methods required by collections that hold IToken s. |
|
| TokenArrayCollection
Provides a collection to hold IToken s, where the tokens are
stored by their position in a three dimensional array. |
|
| Classes in org.vizzini.game used by org.vizzini.game.boardgame.chess.action | |
|---|---|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IntegerPosition
Provides functionality for a position which represents 2D or 3D coordinates as integers in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game.boardgame.chess.event | |
|---|---|
| IAgent
Defines methods required by agents in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game.boardgame.chess.standardtoken | |
|---|---|
| AbstractToken
Provides base functionality for tokens in the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IntegerPosition
Provides functionality for a position which represents 2D or 3D coordinates as integers in the game framework. |
|
| ITeam
Defines methods required by teams in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game.cardgame | |
|---|---|
| AbstractEnvironment
Provides base functionality for environments in the game framework. |
|
| AbstractToken
Provides base functionality for tokens in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| ITokenCollection
Defines methods required by collections that hold IToken s. |
|
| TokenCollection
Provides a collection to hold IToken s. |
|
| Classes in org.vizzini.game used by org.vizzini.game.event | |
|---|---|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.game.search | |
|---|---|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractComputerAgent
Provides base functionality for computer agents in the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IComputerAgent
Defines methods required by computer agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IEvaluator
Defines methods required by evaluators in the game framework. |
|
| ISearchAgent
Defines methods required by computer agents which uses an AI search algorithm to determine the best action. |
|
| Classes in org.vizzini.game used by org.vizzini.game.simulation | |
|---|---|
| AbstractEnvironment
Provides base functionality for environments in the game framework. |
|
| AbstractToken
Provides base functionality for tokens in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IPosition
Defines methods required by positions in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.ui.game | |
|---|---|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IGame
Defines methods required by games in the game framework. |
|
| ITeam
Defines methods required by teams in the game framework. |
|
| ITeamCollection
Defines methods required by collections that hold ITeams. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.ui.game.arcadegame | |
|---|---|
| IAgent
Defines methods required by agents in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.ui.game.boardgame | |
|---|---|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractHumanAgent
Provides base functionality for human agents in the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IHumanAgent
Defines methods required by human agents in the game framework. |
|
| IntegerPosition
Provides functionality for a position which represents 2D or 3D coordinates as integers in the game framework. |
|
| IPosition
Defines methods required by positions in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.ui.game.boardgame.chess | |
|---|---|
| AbstractAgent
Provides base functionality for agents in the game framework. |
|
| AbstractHumanAgent
Provides base functionality for human agents in the game framework. |
|
| IAdjudicator
Defines methods required by adjudicators in the game framework. |
|
| IAgent
Defines methods required by agents in the game framework. |
|
| IEnvironment
Defines methods required by environments in the game framework. |
|
| IHumanAgent
Defines methods required by human agents in the game framework. |
|
| ITeam
Defines methods required by teams in the game framework. |
|
| IToken
Defines methods required by tokens in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.ui.game.boardgame.chess.standardtoken | |
|---|---|
| ITeam
Defines methods required by teams in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.ui.game.cardgame | |
|---|---|
| IAgent
Defines methods required by agents in the game framework. |
|
| Classes in org.vizzini.game used by org.vizzini.ui.game.simulation | |
|---|---|
| IToken
Defines methods required by tokens in the game framework. |
|
|
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| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |