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Packages that use ITeam | |
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org.vizzini.example.gin | Provides gin classes for the game framework. |
org.vizzini.example.qubic.ui | Provides Qubic user interface classes for the game framework. |
org.vizzini.game | Provides core game classes for the game framework. |
org.vizzini.game.boardgame.chess | Provides core chess game classes for the game framework. |
org.vizzini.game.boardgame.chess.standardtoken | Provides standard token classes for the 3D chess framework. |
org.vizzini.ui.game | Provides core game user interface classes for the game framework. |
org.vizzini.ui.game.boardgame.chess | Provides user interface classes for 3D chess for the game framework. |
org.vizzini.ui.game.boardgame.chess.standardtoken | Provides standard token user interface classes for the 3D chess framework. |
Uses of ITeam in org.vizzini.example.gin |
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Methods in org.vizzini.example.gin that return ITeam | |
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ITeam |
Environment.getTeamOne()
Return team one. |
ITeam |
Environment.getTeamTwo()
Return team two. |
Methods in org.vizzini.example.gin with parameters of type ITeam | |
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protected IAgent |
Environment.getAgent(ITeam team)
Return the first agent for the given team. |
Uses of ITeam in org.vizzini.example.qubic.ui |
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Constructors in org.vizzini.example.qubic.ui with parameters of type ITeam | |
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BoxTokenUI(ITeam team,
double magnify)
Construct this object. |
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ConeTokenUI(ITeam team,
double magnify)
Construct this object. |
Uses of ITeam in org.vizzini.game |
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Classes in org.vizzini.game that implement ITeam | |
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class |
AbstractTeam
Provides base functionality for teams in the game framework. |
class |
DefaultTeam
Provides a default implementation for teams in the game framework. |
Methods in org.vizzini.game that return ITeam | |
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ITeam |
ITeamCollection.findByName(String name)
Return the team with the given name. |
ITeam |
TeamCollection.findByName(String name)
Return the team with the given name. |
ITeam |
AbstractAgent.getTeam()
Return this agent's team. |
ITeam |
AbstractToken.getTeam()
Return this token's team. |
ITeam |
IAgent.getTeam()
Return this agent's team. |
ITeam |
IToken.getTeam()
Return this token's team. |
Methods in org.vizzini.game with parameters of type ITeam | |
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static IAgent |
AgentFactory.create(Class agentClass,
Properties properties,
int index,
String name,
ITeam team,
int searchDepth)
Create and return the desired agent. |
static IAgent |
AgentFactory.create(Properties properties,
int index,
String name,
ITeam team)
Create and return the desired agent. |
IAgent |
AgentCollection.findByTeam(ITeam team)
Return the first agent with the given team. |
IAgent |
IAgentCollection.findByTeam(ITeam team)
Return the first agent with the given team. |
void |
AbstractAgent.setTeam(ITeam team)
Set the associated team. |
void |
AbstractToken.setTeam(ITeam team)
Set the associated team. |
void |
IAgent.setTeam(ITeam team)
Set the associated team. |
void |
IToken.setTeam(ITeam team)
Set the associated team. |
Uses of ITeam in org.vizzini.game.boardgame.chess |
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Methods in org.vizzini.game.boardgame.chess that return ITeam | |
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ITeam |
AbstractChessEnvironment.getTeamBlack()
Return the team for black. |
ITeam |
IChessEnvironment.getTeamBlack()
Return the team for black. |
ITeam |
AbstractChessEnvironment.getTeamWhite()
Return the team for white. |
ITeam |
IChessEnvironment.getTeamWhite()
Return the team for white. |
Methods in org.vizzini.game.boardgame.chess with parameters of type ITeam | |
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boolean |
AbstractChessEnvironment.isInitialPosition(Class tokenClass,
ITeam team,
IntegerPosition position)
Return true if the given coordinates are the initial position for a Pawn. |
boolean |
IChessEnvironment.isInitialPosition(Class tokenClass,
ITeam team,
IntegerPosition position)
Return true if the given coordinates are the initial position for a token of the given class. |
boolean |
AbstractChessEnvironment.isPawnInitialPosition(ITeam team,
IntegerPosition position)
Return true if the given coordinates are the initial position for a Pawn. |
boolean |
IChessEnvironment.isPawnInitialPosition(ITeam team,
IntegerPosition position)
Return true if the given coordinates are the initial position for a Pawn. |
void |
AbstractChessToken.setTeam(ITeam team)
Set the associated team. |
Uses of ITeam in org.vizzini.game.boardgame.chess.standardtoken |
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Methods in org.vizzini.game.boardgame.chess.standardtoken with parameters of type ITeam | |
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protected static void |
Pawn.generatePossibleEnPassantCapturePositions(BitSet bitSet,
IChessEnvironment board,
int index,
boolean isWhite,
ITeam team)
Fill the possible positions list. |
protected static void |
Pawn.generatePossibleMoveCapturePositions(BitSet bitSet,
IChessEnvironment board,
int index,
boolean isWhite,
ITeam team,
boolean isPromotion)
Fill the possible positions list. |
protected static void |
Pawn.generatePossibleMovePositions(BitSet bitSet,
IChessEnvironment board,
int index,
boolean isWhite,
ITeam team,
boolean isPromotion)
Fill the possible positions list. |
Uses of ITeam in org.vizzini.ui.game |
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Constructors in org.vizzini.ui.game with parameters of type ITeam | |
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AgentPanel(String name,
ITeam team)
Construct this object with the given parameters. |
Uses of ITeam in org.vizzini.ui.game.boardgame.chess |
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Methods in org.vizzini.ui.game.boardgame.chess that return ITeam | |
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protected ITeam |
PieceShape.getTeam()
Return the team. |
Methods in org.vizzini.ui.game.boardgame.chess with parameters of type ITeam | |
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protected static Color |
PieceShape.getTeamColor(ITeam team)
Return the color for the given team. |
protected static Color |
PieceShape.getTeamHighlight(ITeam team)
Return the highlight color for the given team. |
static void |
PieceShape.setTeamColor(ITeam team,
Color color)
Set the given team's color to the given value. |
static void |
PieceShape.setTeamHighlight(ITeam team,
Color color)
Set the given team's highlight color to the given value. |
Constructors in org.vizzini.ui.game.boardgame.chess with parameters of type ITeam | |
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PieceShape(ITeam team,
double width,
double height,
double depth)
Construct this object for the given team. |
Uses of ITeam in org.vizzini.ui.game.boardgame.chess.standardtoken |
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Constructors in org.vizzini.ui.game.boardgame.chess.standardtoken with parameters of type ITeam | |
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BishopShape(ITeam team)
Construct this object with the given team and a magnification of 1.0. |
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BishopShape(ITeam team,
double magnify)
Construct this object with the given parameters. |
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KingShape(ITeam team)
Construct this object with the given team and a magnification of 1.0. |
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KingShape(ITeam team,
double magnify)
Construct this object with the given parameters. |
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KnightShape(boolean faceRight,
ITeam team)
Construct this object with the given team and a magnification of 1.0. |
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KnightShape(boolean faceRight,
ITeam team,
double magnify)
Construct this object with the given parameters. |
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MaceShape(ITeam team)
Construct this object with the given team and a magnification of 1.0. |
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MaceShape(ITeam team,
double magnify)
Construct this object with the given parameters. |
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PawnShape(ITeam team)
Construct this object with the given team and a magnification of 1.0. |
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PawnShape(ITeam team,
double magnify)
Construct this object with the given parameters. |
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QueenShape(ITeam team)
Construct this object with the given team and a magnification of 1.0. |
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QueenShape(ITeam team,
double magnify)
Construct this object with the given parameters. |
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RookShape(ITeam team)
Construct this object with the given team and a magnification of 1.0. |
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RookShape(ITeam team,
double magnify)
Construct this object with the given parameters. |
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Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |