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Packages that use IListener | |
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org.vizzini.example.artemischess.ui | Provides user interface classes for the Artemis 3D chess example application. |
org.vizzini.example.gin.ui | Provides gin user interface classes for the game framework. |
org.vizzini.example.pong | Provides pong classes for the game framework. |
org.vizzini.example.pong.ui | Provides pong user interface classes for the game framework. |
org.vizzini.example.qubic.ui | Provides Qubic user interface classes for the game framework. |
org.vizzini.game | Provides core game classes for the game framework. |
org.vizzini.game.event | Provides event classes for the game framework. |
org.vizzini.ui | Provides basic user interface classes for the game framework. |
org.vizzini.ui.game | Provides core game user interface classes for the game framework. |
org.vizzini.ui.game.arcadegame | Provides arcade game user interface classes for the game framework. |
org.vizzini.ui.game.boardgame | Provides board game user interface classes for the game framework. |
org.vizzini.ui.game.boardgame.chess | Provides user interface classes for 3D chess for the game framework. |
org.vizzini.ui.game.cardgame | Provides card game user interface classes for the game framework. |
org.vizzini.ui.game.simulation | Provides simulation user interface classes for the game framework. |
org.vizzini.util.event | Provides event utility classes for the game framework. |
Uses of IListener in org.vizzini.example.artemischess.ui |
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Classes in org.vizzini.example.artemischess.ui that implement IListener | |
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class |
GameUISwing
Provides base functionality for a Swing game user interface for 3D chess. |
class |
GameUIText
Provides functionality for a text game user interface for 3D chess. |
Uses of IListener in org.vizzini.example.gin.ui |
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Classes in org.vizzini.example.gin.ui that implement IListener | |
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class |
EnvironmentUISwing
Provides an environment user interface for Gin. |
class |
EnvironmentUIText
Provides functionality for a text environment user interface for Gin in the game framework. |
Uses of IListener in org.vizzini.example.pong |
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Classes in org.vizzini.example.pong that implement IListener | |
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class |
ComputerAgent
Provides a computer agent for Pong. |
Uses of IListener in org.vizzini.example.pong.ui |
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Classes in org.vizzini.example.pong.ui that implement IListener | |
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class |
MouseHumanAgent
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Uses of IListener in org.vizzini.example.qubic.ui |
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Classes in org.vizzini.example.qubic.ui that implement IListener | |
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class |
GridBoardUISwing
Provides functionality for a Swing 3D Qubic grid board environment user interface in the game framework. |
Uses of IListener in org.vizzini.game |
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Classes in org.vizzini.game that implement IListener | |
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class |
AsynchronousEngine
Provides functionality for an engine where the agent's actions occur at any time and any amount. |
Uses of IListener in org.vizzini.game.event |
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Subinterfaces of IListener in org.vizzini.game.event | |
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interface |
IActionReceivedListener
Defines methods required by action received listeners. |
interface |
IConcedeListener
Defines methods required by concede listeners. |
interface |
IGameListener
Defines methods required by game listeners. |
interface |
IScoreListener
Defines methods required by score listeners. |
interface |
IStateListener
Defines methods required by state listeners. |
Methods in org.vizzini.game.event with parameters of type IListener | |
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protected void |
ActionReceivedManager.fireChange(IListener listener0,
IEvent event0)
Fire the given event to the given listener. |
protected void |
ConcedeManager.fireChange(IListener listener0,
IEvent event0)
Fire the given event to the given listener. |
protected void |
GameManager.fireChange(IListener listener0,
IEvent event0)
Fire the given event to the given listener. |
protected void |
ScoreManager.fireChange(IListener listener0,
IEvent event0)
Fire the given event to the given listener. |
protected void |
StateManager.fireChange(IListener listener0,
IEvent event0)
Fire the given event to the given listener. |
Uses of IListener in org.vizzini.ui |
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Classes in org.vizzini.ui that implement IListener | |
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class |
StatusBar
Provides a UI for a status message area. |
Uses of IListener in org.vizzini.ui.game |
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Subinterfaces of IListener in org.vizzini.ui.game | |
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interface |
IEnvironmentUI
Defines methods required by environment user interfaces in the game framework. |
interface |
IGameUI
Defines methods required by game user interfaces in the game framework. |
Classes in org.vizzini.ui.game that implement IListener | |
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class |
AbstractEnvironmentUISwing
Provides base functionality for environment user interfaces in the game framework. |
class |
AbstractEnvironmentUIText
Provides base functionality for environment user interfaces in the game framework. |
class |
AbstractGameUISwing
Provides base functionality for Swing game user interfaces in the game framework. |
class |
AbstractGameUIText
Provides base functionality for text game user interfaces in the game framework. |
class |
EnvironmentUISupport
Provides base functionality for environment user interfaces in the game framework. |
class |
GameUISupport
Provides base functionality for game user interfaces in the game framework. |
Uses of IListener in org.vizzini.ui.game.arcadegame |
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Classes in org.vizzini.ui.game.arcadegame that implement IListener | |
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class |
AbstractArcadeEnvUISwing
Provides base functionality for arcade game environment user interfaces in the game framework. |
class |
AbstractArcadeGameUISwing
Provides base functionality for arcade game user interfaces in the game framework. |
Uses of IListener in org.vizzini.ui.game.boardgame |
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Subinterfaces of IListener in org.vizzini.ui.game.boardgame | |
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interface |
IBoardgameUI
Defines methods required by boardgame user interfaces in the game framework. |
interface |
IGridBoard3DUISwing
Defines methods required by grid board 3D environment user interfaces in the game framework. |
interface |
IGridBoardUI
Defines methods required by grid board environment user interfaces in the game framework. |
interface |
IGridBoardUISwing
Defines methods required by grid board environment user interfaces in the game framework. |
Classes in org.vizzini.ui.game.boardgame that implement IListener | |
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class |
AbstractBoardgameUISwing
Provides base functionality for Swing game user interfaces in the game framework. |
class |
AbstractGridBoardUISwing
Provides base functionality for Swing grid board environment user interfaces in the game framework. |
class |
DefaultGridBoard3DUISwing
Provides a default implementation of a grid board 3D UI for Swing. |
class |
GridBoard3DUISwing
Provides functionality for Swing 3D grid board environment user interfaces in the game framework. |
class |
GridBoardUIText
Provides functionality for text grid board environment user interfaces in the game framework. |
Uses of IListener in org.vizzini.ui.game.boardgame.chess |
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Classes in org.vizzini.ui.game.boardgame.chess that implement IListener | |
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class |
AbstractChessGameUISwing
Provides base functionality for Swing game user interfaces in 3D Chess. |
class |
AbstractChessGameUIText
Provides base functionality for text game user interfaces in 3D Chess. |
class |
DefaultGridBoardUISwing
Provides default functionality for Swing grid board user interfaces in the 3D chess framework. |
Uses of IListener in org.vizzini.ui.game.cardgame |
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Classes in org.vizzini.ui.game.cardgame that implement IListener | |
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class |
AbstractCardEnvUISwing
Provides base functionality for card game environment user interfaces in the game framework. |
class |
AbstractCardEnvUIText
Provides base functionality for card game environment user interfaces in the game framework. |
class |
AbstractCardGameUISwing
Provides base functionality for card game user interfaces in the game framework. |
class |
AbstractCardGameUIText
Provides base functionality for arcade game user interfaces in the game framework. |
Uses of IListener in org.vizzini.ui.game.simulation |
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Subinterfaces of IListener in org.vizzini.ui.game.simulation | |
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interface |
ISimEnvironmentUI
Defines methods required by a simulation environment user interface. |
interface |
ISimulationUI
Defines methods required by a simulation game user interface. |
Classes in org.vizzini.ui.game.simulation that implement IListener | |
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class |
AbstractSimEnvironmentUISwing
Provides base functionality for a simulation environment user interface using Swing. |
class |
AbstractSimulationUISwing
Provides base functionality for a simulation game user interface using Swing. |
class |
DefaultSimEnvironmentUISwing
Provides a default simulation environment user interface using Swing. |
class |
DefaultSimulationUISwing
Provides a default simulation game user interface using Swing. |
Uses of IListener in org.vizzini.util.event |
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Subinterfaces of IListener in org.vizzini.util.event | |
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interface |
IBusyListener
Defines methods required by busy listeners. |
interface |
IStatusListener
Defines methods required by status listeners. |
Methods in org.vizzini.util.event with parameters of type IListener | |
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protected void |
AbstractManager.addListener(IListener listener)
Add the given listener. |
protected abstract void |
AbstractManager.fireChange(IListener listener,
IEvent event)
Fire the given event to the given listener. |
protected void |
BusyManager.fireChange(IListener listener0,
IEvent event0)
Fire the given event to the given listener. |
protected void |
StatusManager.fireChange(IListener listener0,
IEvent event0)
Fire the given event to the given listener. |
protected void |
AbstractManager.removeListener(IListener listener)
Remove the given listener. |
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Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |