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| Packages that use GameEvent | |
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| org.vizzini.game.event | Provides event classes for the game framework. |
| org.vizzini.ui.game | Provides core game user interface classes for the game framework. |
| org.vizzini.ui.game.boardgame | Provides board game user interface classes for the game framework. |
| Uses of GameEvent in org.vizzini.game.event |
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| Methods in org.vizzini.game.event with parameters of type GameEvent | |
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void |
GameManager.fireGameChange(GameEvent event)
Fire the given state event to all registered listeners. |
void |
IGameListener.gameChange(GameEvent event)
Respond to game events. |
| Uses of GameEvent in org.vizzini.ui.game |
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| Methods in org.vizzini.ui.game with parameters of type GameEvent | |
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void |
AbstractGameUISwing.gameChange(GameEvent event)
Respond to game events. |
void |
AbstractGameUIText.gameChange(GameEvent event)
Respond to game events. |
void |
GameUISupport.gameChange(GameEvent event)
Respond to game events. |
| Uses of GameEvent in org.vizzini.ui.game.boardgame |
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| Methods in org.vizzini.ui.game.boardgame with parameters of type GameEvent | |
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void |
AbstractBoardgameUISwing.gameChange(GameEvent event)
Respond to game events. |
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| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |