Uses of Interface
org.vizzini.util.event.IListener

Packages that use IListener
org.vizzini.example.artemischess.ui Provides user interface classes for the Artemis 3D chess example application. 
org.vizzini.example.gin.ui Provides gin user interface classes for the game framework. 
org.vizzini.example.pong Provides pong classes for the game framework. 
org.vizzini.example.pong.ui Provides pong user interface classes for the game framework. 
org.vizzini.example.qubic.ui Provides Qubic user interface classes for the game framework. 
org.vizzini.game Provides core game classes for the game framework. 
org.vizzini.game.event Provides event classes for the game framework. 
org.vizzini.ui Provides basic user interface classes for the game framework. 
org.vizzini.ui.game Provides core game user interface classes for the game framework. 
org.vizzini.ui.game.arcadegame Provides arcade game user interface classes for the game framework. 
org.vizzini.ui.game.boardgame Provides board game user interface classes for the game framework. 
org.vizzini.ui.game.boardgame.chess Provides user interface classes for 3D chess for the game framework. 
org.vizzini.ui.game.cardgame Provides card game user interface classes for the game framework. 
org.vizzini.ui.game.simulation Provides simulation user interface classes for the game framework. 
org.vizzini.util.event Provides event utility classes for the game framework. 
 

Uses of IListener in org.vizzini.example.artemischess.ui
 

Classes in org.vizzini.example.artemischess.ui that implement IListener
 class GameUISwing
          Provides base functionality for a Swing game user interface for 3D chess.
 class GameUIText
          Provides functionality for a text game user interface for 3D chess.
 

Uses of IListener in org.vizzini.example.gin.ui
 

Classes in org.vizzini.example.gin.ui that implement IListener
 class EnvironmentUISwing
          Provides an environment user interface for Gin.
 class EnvironmentUIText
          Provides functionality for a text environment user interface for Gin in the game framework.
 

Uses of IListener in org.vizzini.example.pong
 

Classes in org.vizzini.example.pong that implement IListener
 class ComputerAgent
          Provides a computer agent for Pong.
 

Uses of IListener in org.vizzini.example.pong.ui
 

Classes in org.vizzini.example.pong.ui that implement IListener
 class MouseHumanAgent
           
 

Uses of IListener in org.vizzini.example.qubic.ui
 

Classes in org.vizzini.example.qubic.ui that implement IListener
 class GridBoardUISwing
          Provides functionality for a Swing 3D Qubic grid board environment user interface in the game framework.
 

Uses of IListener in org.vizzini.game
 

Classes in org.vizzini.game that implement IListener
 class AsynchronousEngine
          Provides functionality for an engine where the agent's actions occur at any time and any amount.
 

Uses of IListener in org.vizzini.game.event
 

Subinterfaces of IListener in org.vizzini.game.event
 interface IActionReceivedListener
          Defines methods required by action received listeners.
 interface IConcedeListener
          Defines methods required by concede listeners.
 interface IGameListener
          Defines methods required by game listeners.
 interface IScoreListener
          Defines methods required by score listeners.
 interface IStateListener
          Defines methods required by state listeners.
 

Methods in org.vizzini.game.event with parameters of type IListener
protected  void ActionReceivedManager.fireChange(IListener listener0, IEvent event0)
          Fire the given event to the given listener.
protected  void ConcedeManager.fireChange(IListener listener0, IEvent event0)
          Fire the given event to the given listener.
protected  void GameManager.fireChange(IListener listener0, IEvent event0)
          Fire the given event to the given listener.
protected  void ScoreManager.fireChange(IListener listener0, IEvent event0)
          Fire the given event to the given listener.
protected  void StateManager.fireChange(IListener listener0, IEvent event0)
          Fire the given event to the given listener.
 

Uses of IListener in org.vizzini.ui
 

Classes in org.vizzini.ui that implement IListener
 class StatusBar
          Provides a UI for a status message area.
 

Uses of IListener in org.vizzini.ui.game
 

Subinterfaces of IListener in org.vizzini.ui.game
 interface IEnvironmentUI
          Defines methods required by environment user interfaces in the game framework.
 interface IGameUI
          Defines methods required by game user interfaces in the game framework.
 

Classes in org.vizzini.ui.game that implement IListener
 class AbstractEnvironmentUISwing
          Provides base functionality for environment user interfaces in the game framework.
 class AbstractEnvironmentUIText
          Provides base functionality for environment user interfaces in the game framework.
 class AbstractGameUISwing
          Provides base functionality for Swing game user interfaces in the game framework.
 class AbstractGameUIText
          Provides base functionality for text game user interfaces in the game framework.
 class EnvironmentUISupport
          Provides base functionality for environment user interfaces in the game framework.
 class GameUISupport
          Provides base functionality for game user interfaces in the game framework.
 

Uses of IListener in org.vizzini.ui.game.arcadegame
 

Classes in org.vizzini.ui.game.arcadegame that implement IListener
 class AbstractArcadeEnvUISwing
          Provides base functionality for arcade game environment user interfaces in the game framework.
 class AbstractArcadeGameUISwing
          Provides base functionality for arcade game user interfaces in the game framework.
 

Uses of IListener in org.vizzini.ui.game.boardgame
 

Subinterfaces of IListener in org.vizzini.ui.game.boardgame
 interface IBoardgameUI
          Defines methods required by boardgame user interfaces in the game framework.
 interface IGridBoard3DUISwing
          Defines methods required by grid board 3D environment user interfaces in the game framework.
 interface IGridBoardUI
          Defines methods required by grid board environment user interfaces in the game framework.
 interface IGridBoardUISwing
          Defines methods required by grid board environment user interfaces in the game framework.
 

Classes in org.vizzini.ui.game.boardgame that implement IListener
 class AbstractBoardgameUISwing
          Provides base functionality for Swing game user interfaces in the game framework.
 class AbstractGridBoardUISwing
          Provides base functionality for Swing grid board environment user interfaces in the game framework.
 class DefaultGridBoard3DUISwing
          Provides a default implementation of a grid board 3D UI for Swing.
 class GridBoard3DUISwing
          Provides functionality for Swing 3D grid board environment user interfaces in the game framework.
 class GridBoardUIText
          Provides functionality for text grid board environment user interfaces in the game framework.
 

Uses of IListener in org.vizzini.ui.game.boardgame.chess
 

Classes in org.vizzini.ui.game.boardgame.chess that implement IListener
 class AbstractChessGameUISwing
          Provides base functionality for Swing game user interfaces in 3D Chess.
 class AbstractChessGameUIText
          Provides base functionality for text game user interfaces in 3D Chess.
 class DefaultGridBoardUISwing
          Provides default functionality for Swing grid board user interfaces in the 3D chess framework.
 

Uses of IListener in org.vizzini.ui.game.cardgame
 

Classes in org.vizzini.ui.game.cardgame that implement IListener
 class AbstractCardEnvUISwing
          Provides base functionality for card game environment user interfaces in the game framework.
 class AbstractCardEnvUIText
          Provides base functionality for card game environment user interfaces in the game framework.
 class AbstractCardGameUISwing
          Provides base functionality for card game user interfaces in the game framework.
 class AbstractCardGameUIText
          Provides base functionality for arcade game user interfaces in the game framework.
 

Uses of IListener in org.vizzini.ui.game.simulation
 

Subinterfaces of IListener in org.vizzini.ui.game.simulation
 interface ISimEnvironmentUI
          Defines methods required by a simulation environment user interface.
 interface ISimulationUI
          Defines methods required by a simulation game user interface.
 

Classes in org.vizzini.ui.game.simulation that implement IListener
 class AbstractSimEnvironmentUISwing
          Provides base functionality for a simulation environment user interface using Swing.
 class AbstractSimulationUISwing
          Provides base functionality for a simulation game user interface using Swing.
 class DefaultSimEnvironmentUISwing
          Provides a default simulation environment user interface using Swing.
 class DefaultSimulationUISwing
          Provides a default simulation game user interface using Swing.
 

Uses of IListener in org.vizzini.util.event
 

Subinterfaces of IListener in org.vizzini.util.event
 interface IBusyListener
          Defines methods required by busy listeners.
 interface IStatusListener
          Defines methods required by status listeners.
 

Methods in org.vizzini.util.event with parameters of type IListener
protected  void AbstractManager.addListener(IListener listener)
          Add the given listener.
protected abstract  void AbstractManager.fireChange(IListener listener, IEvent event)
          Fire the given event to the given listener.
protected  void BusyManager.fireChange(IListener listener0, IEvent event0)
          Fire the given event to the given listener.
protected  void StatusManager.fireChange(IListener listener0, IEvent event0)
          Fire the given event to the given listener.
protected  void AbstractManager.removeListener(IListener listener)
          Remove the given listener.
 



Copyright © 2007 Vizzini.org. All Rights Reserved. 2007.12.25.03.00.02