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java.lang.Object org.vizzini.ui.game.AbstractEnvironmentUIText org.vizzini.ui.game.cardgame.AbstractCardEnvUIText org.vizzini.example.gin.ui.EnvironmentUIText
public class EnvironmentUIText
Provides functionality for a text environment user interface for Gin in the game framework.
Constructor Summary | |
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EnvironmentUIText()
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Method Summary | |
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void |
stateChange(StateEvent event)
Respond to state change events. |
protected void |
writeCard(ICard card,
PrintStream out)
Write the given card to the given print stream. |
protected void |
writeCards(ITokenCollection cards,
PrintStream out)
Write the given card collection to the given print stream. |
void |
writeTable(Environment table,
PrintStream out)
Write the given table to the given print stream. |
Methods inherited from class org.vizzini.ui.game.AbstractEnvironmentUIText |
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assignAgentListeners, configure, getEnvironment, isAudioOn, removeAgentListeners, reset, scoreChange, setAudioOn, setEnvironment |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public EnvironmentUIText()
Method Detail |
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public void stateChange(StateEvent event)
public void writeTable(Environment table, PrintStream out)
table
- The table to write.out
- Print stream to which to write.protected void writeCard(ICard card, PrintStream out)
protected void writeCards(ITokenCollection cards, PrintStream out)
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Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |