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| Packages that use IForceConsumer | |
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| org.vizzini.game.simulation | Provides simulation classes for games in the game framework. |
| org.vizzini.game.simulation.force | Provides force classes for simulations in the game framework. |
| Uses of IForceConsumer in org.vizzini.game.simulation |
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| Subinterfaces of IForceConsumer in org.vizzini.game.simulation | |
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interface |
IPhysicalObject
Defines methods required by a physical object. |
| Classes in org.vizzini.game.simulation that implement IForceConsumer | |
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class |
AbstractPhysicalObject
Provides base functionality for a physical object. |
class |
DefaultPhysicalObject
Provides a default physical object. |
| Methods in org.vizzini.game.simulation with parameters of type IForceConsumer | |
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Vector |
AbstractPhysicalObject.computeForce(IForceConsumer consumer)
Return the force (kN) created by this system. |
| Uses of IForceConsumer in org.vizzini.game.simulation.force |
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| Methods in org.vizzini.game.simulation.force with parameters of type IForceConsumer | |
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Vector |
IForceProducer.computeForce(IForceConsumer consumer)
Return the force (kN) created by this system. |
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| Copyright © 2007 Vizzini.org. All Rights Reserved. | 2007.12.25.03.00.02 |