Uses of Class
org.vizzini.example.pong.Paddle

Packages that use Paddle
org.vizzini.example.pong Provides pong classes for the game framework. 
org.vizzini.example.pong.ui Provides pong user interface classes for the game framework. 
 

Uses of Paddle in org.vizzini.example.pong
 

Methods in org.vizzini.example.pong that return Paddle
 Paddle Environment.getLeftPaddle()
          Return the left paddle.
 Paddle Environment.getPaddle(IAgent agent)
          Return the paddle which belongs to the given agent.
 Paddle Environment.getRightPaddle()
          Return the right paddle.
 

Methods in org.vizzini.example.pong with parameters of type Paddle
protected  boolean Ball.isBounced(Paddle paddle)
          Return true if the ball should bounce off the given paddle.
 void Ball.updatePosition(Rectangle top, Rectangle bottom, Paddle leftPaddle, Paddle rightPaddle)
          Update the position.
 

Uses of Paddle in org.vizzini.example.pong.ui
 

Methods in org.vizzini.example.pong.ui with parameters of type Paddle
protected  void EnvironmentUISwing.paintPaddle(Graphics g, Paddle paddle, Insets insets)
          Paint the given paddle.
 



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